Player Matchup

Ymir
Ymir
Dettlaf
Ymir
Level 148
God Stats
2W - 1L
1,606 SR
Queue Stats
177W - 114L
1,692 Elo+
Party 1
Ravana
Ravana
Gaunterr O Dimm
Ravana
Level 47
God Stats
2W - 0L
1,601 SR
Queue Stats
36W - 14L
1,868 Elo+
Party 1
Hera
Hera
SyNcro10
Hera
Level 86
God Stats
9W - 1L
1,946 SR
Queue Stats
116W - 69L
1,692 Elo+
Party 1
Team Averages
Level 94
1,718 SR
1,750 Elo+

VS

Team Averages
Level 121
1,538 SR
1,642 Elo+
Merlin
Merlin
AKscrublord
Merlin
Level 68
God Stats
3W - 5L
1,515 SR
Queue Stats
271W - 224L
1,600 Elo+
Party 2
Ymir
Ymir
Brok3nPix3l
Ymir
Level 147
God Stats
4W - 4L
1,610 SR
Queue Stats
385W - 301L
1,669 Elo+
Party 2
Bastet
Bastet
Tollomer
Bastet
Level 148
God Stats
3W - 2L
1,489 SR
Queue Stats
381W - 311L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dettlaf
Ymir
17
5 / 8 / 14
16,380
683
19,749
28,693
26,964
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
15 / 4 / 9
20,028
835
29,267
22,706
13,631
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
16
6 / 10 / 10
16,523
688
13,968
15,268
2,806
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 8 / 9
16,001
667
20,228
19,452
6,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 11 / 9
17,001
708
11,815
31,558
38,196
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Tollomer
Bastet
15
11 / 7 / 4
17,536
731
21,704
21,212
6,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
26
Kills
22
22
Deaths
26
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
8
9
1.06
L
7
11
9
1.05
W
Ymir
Dettlaf
Ymir
5
8
14
1.5
W
15
4
9
4.88
W
Hera
6
10
10
1.1
L
Bastet
Tollomer
Bastet
11
7
4
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,984
Damage
53,747
66,667
Taken
72,222
43,401
Mitigated
51,839
8,985
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
20,228
866
0
3,190
19,452
6,918
537
7,991
11,461
78,248
0
L
11,815
2,663
0
783
31,558
38,196
0
16,071
15,487
37,860
0
W
Ymir
Dettlaf
Ymir
19,749
4,340
0
4,260
28,693
26,964
0
14,051
14,642
45,181
0
W
29,267
7,938
0
3,992
22,706
13,631
1,708
12,414
10,292
0
96,177
W
Hera
13,968
2,195
0
733
15,268
2,806
1,188
6,038
9,230
64,158
0
L
Bastet
Tollomer
Bastet
21,704
5,887
0
1,478
21,212
6,725
609
10,186
11,026
0
44,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,931
Gold Earned
50,538
275
Minions Killed
234
11
Camps Cleared
9
1,224,988
Distance Traveled
1,084,419
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,001
667
129
5
3
388,812
0
L
Ymir
17,001
708
67
3
1
343,211
2
W
Ymir
16,380
683
59
2
1
378,360
0
W
Ravana
20,028
835
115
5
5
461,192
0
W
Hera
16,523
688
101
4
5
385,436
0
L
Bastet
17,536
731
38
2
5
352,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role