Player Matchup

Sol
Sol
 
Sol
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Father Icey
Geb
Level 129
God Stats
1W - 0L
1,623 SR
Queue Stats
9W - 14L
1,414 Elo+
Party 1
Bakasura
Bakasura
Supp or Throw
Bakasura
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,527 Elo+
Party 1
Hercules
Hercules
rolled bagels
Hercules
Level 66
God Stats
2W - 0L
1,523 SR
Queue Stats
60W - 73L
1,386 Elo+
Party 1
Team Averages
Level 107
1,529 SR
1,466 Elo+

VS

Team Averages
Level 111
1,526 SR
1,459 Elo+
Olorun
Olorun
 
Olorun
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
755W - 784L
1,442 Elo+
Solo
Ah Puch
Ah Puch
Ajaxs1
Ah Puch
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 213L
1,512 Elo+
Party 3
Chronos
Chronos
Godessi
Chronos
Level 119
God Stats
2W - 4L
1,363 SR
Queue Stats
342W - 343L
1,439 Elo+
Solo
Heimdallr
Heimdallr
TM Calypso
Heimdallr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 335L
1,426 Elo+
Party 3
Thoth
Thoth
vampire-m16
Thoth
Level 80
God Stats
0W - 1L
1,766 SR
Queue Stats
12W - 14L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
9 / 2 / 15
11,395
814
21,689
12,286
4,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
 
Heimdallr
18
9 / 3 / 10
11,172
798
16,771
12,277
5,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 4 / 18
10,578
756
8,394
15,290
17,651
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Supp or Throw
Bakasura
16
4 / 2 / 8
9,958
711
4,443
12,858
6,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
rolled bagels
Hercules
18
3 / 1 / 20
10,757
768
8,525
13,205
18,394
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 5 / 6
8,318
594
4,749
13,099
4,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Ajaxs1
Ah Puch
17
3 / 6 / 4
9,285
663
13,934
10,968
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
Godessi
Chronos
16
2 / 5 / 6
9,103
650
6,307
16,272
6,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
TM Calypso
Heimdallr
16
2 / 5 / 10
9,367
669
11,980
9,991
4,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 6 / 6
9,970
712
13,853
13,505
4,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
27
Kills
12
12
Deaths
27
71
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
2
15
8.25
W
Heimdallr
 
Heimdallr
9
3
10
4.67
L
Olorun
 
Olorun
1
5
6
0.8
L
Ah Puch
Ajaxs1
Ah Puch
3
6
4
0.83
W
2
4
18
2.75
L
Chronos
Godessi
Chronos
2
5
6
1
W
Bakasura
Supp or Throw
Bakasura
4
2
8
4
L
Heimdallr
TM Calypso
Heimdallr
2
5
10
1.4
W
Hercules
rolled bagels
Hercules
3
1
20
13
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,822
Damage
50,823
65,916
Taken
63,835
52,645
Mitigated
24,920
35,753
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,689
2,982
2,413
4,622
12,286
4,807
1,103
7,957
4,329
41,468
0
W
Heimdallr
 
Heimdallr
16,771
3,204
1,877
1,825
12,277
5,749
2,511
8,172
4,105
0
34,878
L
Olorun
 
Olorun
4,749
1,584
5,156
4,286
13,099
4,954
0
6,899
5,888
12,702
0
L
Ah Puch
Ajaxs1
Ah Puch
13,934
499
534
1,043
10,968
4,137
19
4,954
6,014
25,154
0
W
8,394
279
2,714
2,917
15,290
17,651
411
8,247
7,043
16,246
0
L
Chronos
Godessi
Chronos
6,307
1,391
1,370
3,306
16,272
6,372
0
6,707
9,492
23,048
0
W
Bakasura
Supp or Throw
Bakasura
4,443
2,557
4,983
6,472
12,858
6,044
1,098
6,006
6,852
0
9,861
L
Heimdallr
TM Calypso
Heimdallr
11,980
2,141
1,068
1,181
9,991
4,465
0
3,604
6,233
0
23,826
W
Hercules
rolled bagels
Hercules
8,525
596
1,460
6,470
13,205
18,394
107
8,461
4,744
0
16,347
L
13,853
772
553
2,501
13,505
4,992
0
7,919
5,585
28,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,860
Gold Earned
46,043
170
Minions Killed
131
0
Camps Cleared
0
1,376,344
Distance Traveled
1,321,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,395
814
38
3
0
262,180
0
W
Heimdallr
11,172
798
57
4
0
248,954
0
L
Olorun
8,318
594
17
1
0
239,778
0
L
Ah Puch
9,285
663
28
2
0
219,688
0
W
Geb
10,578
756
9
1
0
267,288
0
L
Chronos
9,103
650
37
3
0
271,067
0
W
Bakasura
9,958
711
43
3
0
302,719
0
L
Heimdallr
9,367
669
20
1
0
316,586
0
W
Hercules
10,757
768
23
2
0
295,203
0
L
Thoth
9,970
712
29
2
0
274,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role