Player Matchup

Hera
Hera
BeXxTick
Hera
Level 111
God Stats
5W - 4L
1,495 SR
Queue Stats
235W - 237L
1,537 Elo+
Solo
Heimdallr
Heimdallr
Belbeth
Heimdallr
Level 154
God Stats
1W - 0L
1,285 SR
Queue Stats
150W - 148L
1,524 Elo+
Solo
King Arthur
King Arthur
Diamati
King Arthur
Level 157
God Stats
5W - 8L
1,342 SR
Queue Stats
655W - 570L
1,564 Elo+
Solo
Nu Wa
Nu Wa
HydraHertz
Nu Wa
Level 153
God Stats
4W - 4L
1,370 SR
Queue Stats
412W - 381L
1,535 Elo+
Solo
Chang'e
Chang'e
marco236
Chang'e
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,563 Elo+
Solo
Team Averages
Level 146
1,398 SR
1,545 Elo+

VS

Team Averages
Level 146
1,538 SR
1,546 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Altαza
Zhong Kui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,682 Elo+
Solo
Ratatoskr
Ratatoskr
DarknessZeref
Ratatoskr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 56L
1,412 Elo+
Solo
Skadi
Skadi
Gráviton
Skadi
Level 157
God Stats
22W - 17L
1,658 SR
Queue Stats
838W - 808L
1,534 Elo+
Solo
Chang'e
Chang'e
MarmaduX
Chang'e
Level 160
God Stats
2W - 3L
1,530 SR
Queue Stats
533W - 420L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
10 / 5 / 18
15,416
734
28,579
19,899
8,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Belbeth
Heimdallr
20
7 / 7 / 17
14,579
694
30,872
21,429
10,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Diamati
King Arthur
20
7 / 9 / 16
15,153
722
15,279
29,770
35,827
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
20
8 / 5 / 23
15,105
719
34,582
20,449
8,433
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
marco236
Chang'e
20
9 / 6 / 19
15,880
756
24,172
24,741
10,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 9 / 13
15,064
717
20,376
28,000
9,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Altαza
Zhong Kui
20
2 / 7 / 20
13,535
645
14,908
27,128
31,423
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
DarknessZeref
Ratatoskr
20
6 / 12 / 10
13,934
664
15,692
32,352
20,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Gráviton
Skadi
20
12 / 5 / 12
16,514
786
29,555
27,757
13,005
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
MarmaduX
Chang'e
20
2 / 8 / 22
13,829
659
21,693
31,810
10,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
108
41
Kills
31
32
Deaths
41
93
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
9
9
13
1.72
L
Zhong Kui
Altαza
Zhong Kui
2
7
20
1.71
W
Hera
10
5
18
3.8
W
Heimdallr
Belbeth
Heimdallr
7
7
17
2.21
L
Ratatoskr
DarknessZeref
Ratatoskr
6
12
10
0.92
W
King Arthur
Diamati
King Arthur
7
9
16
1.67
L
Skadi
Gráviton
Skadi
12
5
12
3.6
W
Nu Wa
8
5
23
3.9
L
Chang'e
MarmaduX
Chang'e
2
8
22
1.63
W
Chang'e
marco236
Chang'e
9
6
19
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,484
Damage
102,224
116,288
Taken
147,047
73,815
Mitigated
84,693
53,776
Healing
67,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
20,376
1,194
3,459
6,892
28,000
9,190
966
17,678
10,319
45,415
0
L
Zhong Kui
Altαza
Zhong Kui
14,908
1,445
1,917
6,918
27,128
31,423
484
17,514
9,614
38,865
0
W
Hera
28,579
6,077
2,738
2,664
19,899
8,603
2,183
11,277
8,622
49,861
0
W
Heimdallr
Belbeth
Heimdallr
30,872
12,203
1,850
3,625
21,429
10,717
1,452
11,457
9,972
0
48,671
L
Ratatoskr
DarknessZeref
Ratatoskr
15,692
1,770
1,655
2,859
32,352
20,911
0
19,088
13,264
3,069
31,546
W
King Arthur
Diamati
King Arthur
15,279
1,893
1,820
3,176
29,770
35,827
229
11,076
18,694
306
32,316
L
Skadi
Gráviton
Skadi
29,555
12,494
2,140
5,766
27,757
13,005
3,555
15,516
12,241
0
84,682
W
Nu Wa
34,582
6,424
1,442
1,510
20,449
8,433
2,660
11,513
8,936
68,884
0
L
Chang'e
MarmaduX
Chang'e
21,693
763
20,011
15,866
31,810
10,164
496
17,843
13,967
59,851
0
W
Chang'e
marco236
Chang'e
24,172
1,256
22,590
12,361
24,741
10,235
1,305
12,844
11,897
54,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,133
Gold Earned
72,876
226
Minions Killed
258
0
Camps Cleared
0
1,782,299
Distance Traveled
1,681,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,064
717
48
2
0
321,647
0
L
Zhong Kui
13,535
645
39
2
0
299,615
0
W
Hera
15,416
734
45
2
0
361,327
0
W
Heimdallr
14,579
694
37
2
0
353,520
0
L
Ratatoskr
13,934
664
27
1
0
353,136
0
W
King Arthur
15,153
722
27
1
0
363,518
0
L
Skadi
16,514
786
90
4
0
326,597
0
W
Nu Wa
15,105
719
55
3
0
321,669
0
L
Chang'e
13,829
659
54
3
0
380,402
0
W
Chang'e
15,880
756
62
3
0
382,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role