Player Matchup

Odin
Odin
Aczart
Odin
Level 25
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
helkemis
Jormungandr
Level 7
God Stats
1W - 2L
1,426 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1
Susano
Susano
msaridane
Susano
Level 25
God Stats
3W - 2L
1,372 SR
Queue Stats
40W - 43L
1,452 Elo+
Solo
Team Averages
Level 19
1,410 SR
1,491 Elo+

VS

Team Averages
Level 22
1,677 SR
1,696 Elo+
King Arthur
King Arthur
Mtzyo
King Arthur
Level 20
God Stats
8W - 1L
1,985 SR
Queue Stats
70W - 11L
1,849 Elo+
Party 2
Ullr
Ullr
ikaelius
Ullr
Level 18
God Stats
7W - 3L
1,684 SR
Queue Stats
58W - 9L
1,792 Elo+
Party 2
Scylla
Scylla
juanjosesies
Scylla
Level 29
God Stats
2W - 0L
1,361 SR
Queue Stats
30W - 24L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aczart
Odin
10
3 / 7 / 2
8,390
763
3,827
11,391
6,454
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
helkemis
Jormungandr
10
1 / 6 / 5
7,833
712
5,269
9,979
3,997
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Susano
msaridane
Susano
10
4 / 6 / 0
8,333
758
6,473
12,188
3,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mtzyo
King Arthur
13
6 / 1 / 11
9,740
885
9,879
10,172
11,605
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
11
8 / 3 / 10
9,882
898
14,147
8,668
3,137
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
5 / 4 / 9
9,477
862
5,698
5,276
1,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
19
19
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
Aczart
Odin
3
7
2
0.57
W
King Arthur
Mtzyo
King Arthur
6
1
11
11.5
L
Jormungandr
helkemis
Jormungandr
1
6
5
0.58
W
Ullr
8
3
10
4.33
W
Scylla
5
4
9
2.38
L
Susano
msaridane
Susano
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,569
Damage
29,724
33,558
Taken
24,116
14,389
Mitigated
16,338
6,376
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Aczart
Odin
3,827
1,459
441
2,084
11,391
6,454
0
2,325
9,066
0
11,254
W
King Arthur
Mtzyo
King Arthur
9,879
2,050
0
3,805
10,172
11,605
224
2,684
7,488
0
28,735
L
Jormungandr
helkemis
Jormungandr
5,269
850
367
1,687
9,979
3,997
0
1,618
8,361
16,422
0
W
Ullr
14,147
6,524
0
945
8,668
3,137
994
1,926
6,742
0
27,891
W
Scylla
5,698
957
0
0
5,276
1,596
861
1,442
3,834
23,829
0
L
Susano
msaridane
Susano
6,473
1,473
366
1,431
12,188
3,938
0
2,243
9,945
0
18,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,556
Gold Earned
29,099
67
Minions Killed
122
3
Camps Cleared
6
465,844
Distance Traveled
548,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,390
763
24
2
2
163,616
0
W
King Arthur
9,740
885
43
4
2
198,230
0
L
Jormungandr
7,833
712
18
2
0
149,852
0
W
Ullr
9,882
898
40
4
2
180,954
0
W
Scylla
9,477
862
39
4
2
169,572
0
L
Susano
8,333
758
25
2
1
152,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role