Player Matchup

Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Banditboo1982
Hou Yi
Level 97
God Stats
2W - 5L
1,195 SR
Queue Stats
613W - 651L
1,431 Elo+
Party 1
Horus
Horus
DaviMacuzaya
Horus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 309L
1,307 Elo+
Solo
Kuzenbo
Kuzenbo
EM1D0N
Kuzenbo
Level 91
God Stats
2W - 0L
1,341 SR
Queue Stats
30W - 37L
1,424 Elo+
Solo
Bacchus
Bacchus
illuminatedone3
Bacchus
Level 142
God Stats
11W - 6L
1,586 SR
Queue Stats
905W - 908L
1,429 Elo+
Party 1
Team Averages
Level 106
1,425 SR
1,418 Elo+

VS

Team Averages
Level 76
1,394 SR
1,382 Elo+
Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 3L
1,148 SR
Queue Stats
89W - 93L
1,411 Elo+
Solo
Sol
Sol
Booce-420
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 98L
1,371 Elo+
Solo
Nox
Nox
Mopan14
Nox
Level 94
God Stats
1W - 3L
1,339 SR
Queue Stats
92W - 94L
1,376 Elo+
Solo
Serqet
Serqet
TrollThaGod
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 76L
1,362 Elo+
Solo
Ah Puch
Ah Puch
XxMrBurnsidexX
Ah Puch
Level 88
God Stats
3W - 3L
1,483 SR
Queue Stats
154W - 187L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 1 / 11
9,191
919
11,317
8,709
3,327
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

16
4 / 1 / 11
9,016
902
8,531
7,886
3,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 5 / 11
7,649
765
2,197
12,306
9,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
EM1D0N
Kuzenbo
15
3 / 3 / 11
8,984
898
6,475
10,156
9,494
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 2 / 7
9,306
931
9,681
10,254
9,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 5 / 5
6,708
671
3,229
10,051
4,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 9
8,001
800
8,965
10,036
3,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
15
5 / 4 / 3
8,619
862
5,788
7,137
3,072
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
10
1 / 5 / 6
6,738
674
4,032
7,407
2,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 7
7,981
798
12,640
7,494
2,798
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
18
Kills
11
12
Deaths
18
51
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
11
9.5
L
Nemesis
 
Nemesis
1
5
5
0.7
W
4
1
11
9.5
L
1
2
9
2.75
W
0
5
11
1.1
W
Kuzenbo
EM1D0N
Kuzenbo
3
3
11
2.83
L
Nox
5
4
3
1.63
L
Serqet
1
5
6
0.8
L
3
2
7
3.25
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,201
Damage
34,654
49,311
Taken
42,125
35,376
Mitigated
16,329
23,919
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,317
4,265
1,567
2,204
8,709
3,327
1,764
5,763
2,766
0
31,246
L
Nemesis
 
Nemesis
3,229
547
1,052
680
10,051
4,035
0
2,999
7,052
0
7,610
W
8,531
3,327
1,454
2,010
7,886
3,067
1,924
4,720
2,986
0
15,890
L
8,965
2,961
1,290
4,344
10,036
3,758
0
4,703
5,333
22,660
0
W
2,197
776
5,049
3,450
12,306
9,508
522
4,192
7,806
0
4,148
W
Kuzenbo
EM1D0N
Kuzenbo
6,475
1,646
521
1,331
10,156
9,494
804
7,410
2,588
10,396
827
L
Nox
5,788
121
1,037
378
7,137
3,072
0
2,504
4,633
17,889
0
L
Serqet
4,032
1,059
1,424
644
7,407
2,666
40
2,487
4,920
0
4,007
L
12,640
470
2,557
2,219
7,494
2,798
0
3,095
4,399
23,070
0
W
9,681
365
1,972
4,361
10,254
9,980
228
5,308
4,676
16,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,146
Gold Earned
38,047
111
Minions Killed
102
0
Camps Cleared
0
955,922
Distance Traveled
967,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,191
919
57
6
0
172,639
0
L
Nemesis
6,708
671
4
0
0
221,105
0
W
Hou Yi
9,016
902
21
2
0
185,578
0
L
Sol
8,001
800
32
3
0
186,901
0
W
Horus
7,649
765
3
0
0
197,421
0
W
Kuzenbo
8,984
898
15
2
0
185,996
0
L
Nox
8,619
862
33
3
0
179,962
0
L
Serqet
6,738
674
4
0
0
195,070
0
L
Ah Puch
7,981
798
29
3
0
184,134
0
W
Bacchus
9,306
931
15
2
0
214,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role