Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
5W - 5L
1,738 SR
Queue Stats
81W - 68L
1,598 Elo+
Solo
Kuzenbo
Kuzenbo
BillonzBeDealin
Kuzenbo
Level 14
God Stats
6W - 8L
1,442 SR
Queue Stats
21W - 30L
1,396 Elo+
Party 1
Heimdallr
Heimdallr
FireBndrPhoenix
Heimdallr
Level 144
God Stats
45W - 40L
1,536 SR
Queue Stats
487W - 517L
1,530 Elo+
Party 1
Hel
Hel
RebelAntelope67
Hel
Level 6
God Stats
2W - 1L
1,777 SR
Queue Stats
11W - 6L
1,762 Elo+
Party 1
Chang'e
Chang'e
Smurfalicous806
Chang'e
Level 143
God Stats
5W - 3L
1,531 SR
Queue Stats
75W - 104L
1,427 Elo+
Party 1
Team Averages
Level 67
1,605 SR
1,542 Elo+

VS

Team Averages
Level 34
1,562 SR
1,591 Elo+
Chaac
Chaac
DIEGO177786
Chaac
Level 15
God Stats
11W - 20L
1,500 SR
Queue Stats
36W - 42L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
Hotsauce543
Baron Samedi
Level 27
God Stats
11W - 10L
1,543 SR
Queue Stats
137W - 114L
1,605 Elo+
Party 3
Fenrir
Fenrir
RockswellxVI
Fenrir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,622 Elo+
Party 2
Merlin
Merlin
VxzzioN-
Merlin
Level 24
God Stats
14W - 4L
1,760 SR
Queue Stats
80W - 71L
1,596 Elo+
Party 3
Apollo
Apollo
xShcKx ReTro
Apollo
Level 100
God Stats
3W - 3L
1,507 SR
Queue Stats
54W - 41L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
2 / 6 / 4
13,419
789
5,331
9,580
5,942
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
0 / 3 / 14
14,257
839
11,741
21,697
11,824
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
FireBndrPhoenix
Heimdallr
20
17 / 10 / 12
20,476
1,204
60,978
42,959
17,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 4 / 18
15,451
909
13,258
19,927
7,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 7 / 12
16,915
995
27,881
28,748
23,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 16
16,150
950
20,826
20,954
12,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Hotsauce543
Baron Samedi
20
0 / 5 / 22
14,911
877
16,788
23,834
26,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
20
1 / 7 / 22
15,095
888
13,089
24,443
23,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
VxzzioN-
Merlin
20
15 / 8 / 10
19,366
1,139
31,609
21,824
9,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
20
8 / 7 / 17
16,821
989
33,542
34,724
16,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
117
30
Kills
30
30
Deaths
30
60
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
4
0.67
L
0
3
14
2.33
W
6
3
16
4.67
L
Heimdallr
FireBndrPhoenix
Heimdallr
17
10
12
2.3
W
Baron Samedi
Hotsauce543
Baron Samedi
0
5
22
2.2
L
3
4
18
3
W
Fenrir
1
7
22
1.71
L
8
7
12
2
W
Merlin
VxzzioN-
Merlin
15
8
10
2.5
W
Apollo
8
7
17
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,189
Damage
115,854
122,911
Taken
125,779
66,592
Mitigated
88,308
35,787
Healing
22,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,331
1,934
0
844
9,580
5,942
0
3,691
5,889
0
14,279
L
11,741
3,952
0
1,359
21,697
11,824
0
11,186
10,511
27,068
0
W
20,826
2,597
0
6,496
20,954
12,269
0
11,061
9,893
792
40,340
L
Heimdallr
FireBndrPhoenix
Heimdallr
60,978
37,124
0
6,627
42,959
17,731
0
17,181
25,778
0
130,804
W
Baron Samedi
Hotsauce543
Baron Samedi
16,788
1,455
2,616
2,395
23,834
26,255
0
11,864
11,970
45,125
0
L
13,258
1,767
6,142
2,724
19,927
7,096
0
7,108
12,819
27,899
0
W
Fenrir
13,089
3,476
0
1,668
24,443
23,571
0
10,519
13,924
0
20,952
L
27,881
1,308
9,913
8,178
28,748
23,999
0
9,813
18,935
56,595
0
W
Merlin
VxzzioN-
Merlin
31,609
3,633
0
0
21,824
9,988
0
8,787
13,037
88,908
0
W
Apollo
33,542
23,109
0
8,834
34,724
16,225
0
10,649
24,071
0
74,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,518
Gold Earned
82,343
321
Minions Killed
356
8
Camps Cleared
6
1,289,509
Distance Traveled
1,550,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,419
789
15
1
1
109,548
0
L
Kuzenbo
14,257
839
25
1
0
237,136
0
W
Chaac
16,150
950
40
2
3
293,306
0
L
Heimdallr
20,476
1,204
191
11
5
302,760
0
W
Baron Samedi
14,911
877
76
4
0
314,301
0
L
Hel
15,451
909
34
2
1
307,786
0
W
Fenrir
15,095
888
6
0
1
330,904
0
L
Chang'e
16,915
995
56
3
1
332,279
0
W
Merlin
19,366
1,139
127
7
0
281,582
0
W
Apollo
16,821
989
107
6
2
330,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role