Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
BroTwiggEarth
Kumbhakarna
Silver III
Level 117
God Stats
9W - 9L
1,520 SR
Queue Stats
53W - 64L
1,096 MMR
Party 1
Kukulkan
Kukulkan
Gold V
TRASHCAN_YOU_ARE
Kukulkan
Gold V
Level 50
God Stats
23W - 14L
1,596 SR
Queue Stats
36W - 30L
1,337 MMR
Party 1
Neith
Neith
Silver IV
crimson_drogon
Neith
Silver IV
Level 97
God Stats
2W - 2L
1,599 SR
Queue Stats
74W - 84L
1,045 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,572 SR
1,159 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,537 SR
1,140 MMR
Sylvanus
Sylvanus
Silver III
ARC KLOWN
Sylvanus
Silver III
Level 106
God Stats
45W - 42L
1,510 SR
Queue Stats
136W - 173L
1,126 MMR
Solo
Tyr
Tyr
Bronze III
NoFaceKay
Tyr
Bronze III
Level 122
God Stats
1W - 0L
1,538 SR
Queue Stats
5W - 6L
1,178 MMR
Party 2
Persephone
Persephone
Silver III
xVashon
Persephone
Silver III
Level 67
God Stats
57W - 39L
1,563 SR
Queue Stats
106W - 104L
1,115 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BroTwiggEarth
Kumbhakarna
20
7 / 3 / 15
25,872
663
27,287
49,009
96,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
11 / 18 / 5
26,141
670
45,785
34,434
16,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 8 / 10
22,820
585
36,066
30,561
13,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
VulcanYmirAchillesChaacBastet

VS

Bans
BacchusAnubisMerlinEsetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARC KLOWN
Sylvanus
20
6 / 11 / 19
26,407
677
22,559
62,313
90,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
14 / 5 / 6
25,593
656
31,462
40,682
66,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
xVashon
Persephone
20
9 / 6 / 18
26,343
675
46,668
39,493
18,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
22
Kills
29
29
Deaths
22
30
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ARC KLOWN
Sylvanus
6
11
19
1.41
L
Kumbhakarna
BroTwiggEarth
Kumbhakarna
7
3
15
4.83
W
14
5
6
3.4
L
11
18
5
0.75
L
4
8
10
1.13
W
Persephone
xVashon
Persephone
9
6
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,138
Damage
100,689
114,004
Taken
142,488
127,120
Mitigated
175,838
19,067
Healing
63,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ARC KLOWN
Sylvanus
22,559
3,227
9,439
26,222
62,313
90,726
432
33,488
28,825
70,562
0
L
Kumbhakarna
BroTwiggEarth
Kumbhakarna
27,287
3,170
1,122
9,211
49,009
96,329
750
28,282
20,727
71,156
0
W
31,462
3,868
0
11,954
40,682
66,540
1,005
18,798
21,884
0
98,151
L
45,785
4,179
0
1,920
34,434
16,813
128
23,452
10,982
111,206
0
L
36,066
15,563
0
6,814
30,561
13,978
1,865
18,299
12,262
0
126,600
W
Persephone
xVashon
Persephone
46,668
1,497
1,126
14,279
39,493
18,572
1,458
22,452
17,041
153,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,833
Gold Earned
78,343
366
Minions Killed
376
10
Camps Cleared
12
1,939,849
Distance Traveled
1,884,574
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
26,407
677
76
2
4
531,097
2
L
Kumbhakarna
25,872
663
67
2
1
748,453
2
W
Tyr
25,593
656
115
3
6
705,515
0
L
Kukulkan
26,141
670
152
4
2
576,116
0
L
Neith
22,820
585
147
4
7
615,280
0
W
Persephone
26,343
675
185
5
2
647,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role