Player Matchup

Chang'e
Chang'e
Gold III
Actaniox
Chang'e
Gold III
Level 121
God Stats
8W - 3L
1,530 SR
Queue Stats
115W - 110L
1,389 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,530 SR
1,389 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,608 SR
1,323 MMR
Fenrir
Fenrir
Silver II
RVGael
Fenrir
Silver II
Level 121
God Stats
21W - 16L
1,608 SR
Queue Stats
48W - 40L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Actaniox
Chang'e
20
4 / 1 / 0
14,823
824
16,058
16,416
6,814
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SkadiBakasuraErlang ShenBellonaChronos

VS

Bans
AnubisKaliAmaterasuAh Muzen CabThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RVGael
Fenrir
16
1 / 4 / 0
11,624
646
7,885
21,549
19,704
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Actaniox
Chang'e
4
1
0
4
L
Fenrir
RVGael
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,058
Damage
7,885
16,416
Taken
21,549
6,814
Mitigated
19,704
10,688
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Actaniox
Chang'e
16,058
1,847
0
10,688
16,416
6,814
1,798
1,138
15,278
101,820
0
L
Fenrir
RVGael
Fenrir
7,885
1,294
0
3,016
21,549
19,704
236
16,846
4,703
0
54,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,823
Gold Earned
11,624
186
Minions Killed
92
12
Camps Cleared
4
335,376
Distance Traveled
301,555
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,823
824
186
10
12
335,376
0
L
Fenrir
11,624
646
92
5
4
301,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role