Player Matchup

Baron Samedi
Baron Samedi
EmPaLeDAaAaSs
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,081 Elo+
Party 3
Jormungandr
Jormungandr
Seppe-gaming
Jormungandr
Level 3
God Stats
1W - 0L
1,273 SR
Queue Stats
1W - 1L
1,006 Elo+
Party 3
Merlin
Merlin
SpaceMajor76
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,007 Elo+
Party 3
Neith
Neith
morningafterpil
Neith
Level 27
God Stats
14W - 7L
1,450 SR
Queue Stats
60W - 74L
1,252 Elo+
Solo
Sun Wukong
Sun Wukong
nate_fale666
Sun Wukong
Level 15
God Stats
6W - 1L
1,347 SR
Queue Stats
13W - 18L
1,221 Elo+
Solo
Team Averages
Level 11
1,414 SR
1,113 Elo+

VS

Team Averages
Level 14
1,549 SR
1,166 Elo+
Sol
Sol
DigitalxFail
Sol
Level 14
God Stats
4W - 1L
1,563 SR
Queue Stats
5W - 5L
1,238 Elo+
Party 1
Pele
Pele
DigitalxJrouse
Pele
Level 12
God Stats
15W - 4L
1,683 SR
Queue Stats
19W - 13L
1,213 Elo+
Party 1
Fenrir
Fenrir
LeGit_BoSs_54
Fenrir
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 24L
1,054 Elo+
Party 2
Scylla
Scylla
Shan_05
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,086 Elo+
Party 2
Bacchus
Bacchus
bagri25
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EmPaLeDAaAaSs
Baron Samedi
20
1 / 11 / 23
14,793
925
8,623
22,092
19,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Seppe-gaming
Jormungandr
20
7 / 9 / 28
16,570
1,036
23,354
33,666
29,112
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
20
1 / 17 / 19
14,246
890
9,411
25,402
8,648
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

20
24 / 5 / 14
20,213
1,263
57,338
16,801
5,295
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
nate_fale666
Sun Wukong
20
19 / 4 / 25
19,538
1,221
36,632
30,770
17,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 18
17,231
1,077
28,472
21,631
6,668
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
17 / 9 / 16
18,564
1,160
31,341
31,563
21,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 13 / 19
15,970
998
25,247
33,280
19,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Shan_05
Scylla
20
3 / 20 / 16
14,534
908
10,009
31,792
8,753
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
bagri25
Bacchus
20
4 / 6 / 24
15,550
972
23,625
28,780
18,290
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
138
52
Kills
45
46
Deaths
52
109
Assists
93
Player
Kills
Deaths
Assists
KDA
L
12
4
18
5.25
L
17
9
16
2.78
W
Baron Samedi
EmPaLeDAaAaSs
Baron Samedi
1
11
23
1.14
L
9
13
19
1.42
W
Jormungandr
Seppe-gaming
Jormungandr
7
9
28
2.33
L
Scylla
Shan_05
Scylla
3
20
16
0.55
W
Merlin
1
17
19
0.62
L
Bacchus
bagri25
Bacchus
4
6
24
2.67
W
24
5
14
6.2
W
Sun Wukong
nate_fale666
Sun Wukong
19
4
25
7.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,358
Damage
118,694
128,731
Taken
147,046
79,672
Mitigated
74,276
7,000
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,472
11,999
1,293
4,100
21,631
6,668
0
6,942
14,689
87,078
0
L
31,341
13,240
837
5,374
31,563
21,550
0
8,979
21,736
0
68,778
W
Baron Samedi
EmPaLeDAaAaSs
Baron Samedi
8,623
990
674
850
22,092
19,452
0
13,022
9,070
18,786
0
L
25,247
10,499
0
2,375
33,280
19,015
0
10,241
23,039
0
33,924
W
Jormungandr
Seppe-gaming
Jormungandr
23,354
9,770
0
1,117
33,666
29,112
0
13,609
20,057
47,070
0
L
Scylla
Shan_05
Scylla
10,009
2,285
0
509
31,792
8,753
0
6,627
25,165
16,543
0
W
Merlin
9,411
1,807
0
224
25,402
8,648
0
9,777
15,625
24,723
0
L
Bacchus
bagri25
Bacchus
23,625
5,104
0
2,654
28,780
18,290
0
8,599
20,181
38,126
0
W
57,338
38,774
231
3,561
16,801
5,295
0
8,931
7,870
0
100,853
W
Sun Wukong
nate_fale666
Sun Wukong
36,632
10,391
0
343
30,770
17,165
0
16,767
13,639
0
60,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,360
Gold Earned
81,849
226
Minions Killed
272
4
Camps Cleared
1
1,298,382
Distance Traveled
1,476,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
17,231
1,077
139
9
0
269,834
0
L
Pele
18,564
1,160
75
5
1
296,629
0
W
Baron Samedi
14,793
925
18
1
1
206,473
0
L
Fenrir
15,970
998
9
1
0
325,119
0
W
Jormungandr
16,570
1,036
43
3
0
280,950
0
L
Scylla
14,534
908
14
1
0
248,322
0
W
Merlin
14,246
890
18
1
1
198,563
0
L
Bacchus
15,550
972
35
2
0
336,245
0
W
Neith
20,213
1,263
85
5
1
253,786
0
W
Sun Wukong
19,538
1,221
62
4
1
358,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role