Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CalypsosEcho
King Arthur
Level 107
God Stats
5W - 5L
1,490 SR
Queue Stats
22W - 23L
1,475 Elo+
Solo
Hou Yi
Hou Yi
ImmortalGlitch__
Hou Yi
Level 68
God Stats
1W - 3L
1,502 SR
Queue Stats
7W - 13L
1,354 Elo+
Solo
Nu Wa
Nu Wa
Kormane
Nu Wa
Level 106
God Stats
1W - 1L
1,584 SR
Queue Stats
5W - 8L
1,412 Elo+
Solo
Kukulkan
Kukulkan
skittles raven
Kukulkan
Level 69
God Stats
3W - 3L
1,553 SR
Queue Stats
46W - 43L
1,451 Elo+
Solo
Team Averages
Level 96
1,526 SR
1,438 Elo+

VS

Team Averages
Level 96
1,419 SR
1,372 Elo+
Kukulkan
Kukulkan
Bubba Penguin
Kukulkan
Level 21
God Stats
1W - 0L
1,482 SR
Queue Stats
2W - 2L
1,341 Elo+
Party 1
Ares
Ares
Funpad Jumbos
Ares
Level 149
God Stats
1W - 0L
1,387 SR
Queue Stats
16W - 24L
1,375 Elo+
Party 1
Susano
Susano
King x Jahlid
Susano
Level 85
God Stats
1W - 1L
1,309 SR
Queue Stats
7W - 9L
1,462 Elo+
Party 1
Agni
Agni
St3altHy TurTle
Agni
Level 126
God Stats
1W - 1L
1,596 SR
Queue Stats
15W - 24L
1,340 Elo+
Party 1
Osiris
Osiris
WhatsUpWitches
Osiris
Level 101
God Stats
2W - 5L
1,321 SR
Queue Stats
6W - 11L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 2 / 1
9,057
477
3,093
4,908
1,681
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
CalypsosEcho
King Arthur
17
2 / 9 / 3
11,306
595
8,696
21,121
21,323
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
2 / 4 / 1
11,122
585
6,813
13,584
5,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Kormane
Nu Wa
20
5 / 7 / 3
14,100
742
16,107
18,534
6,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
20
3 / 8 / 5
13,248
697
16,529
19,044
6,862
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bubba Penguin
Kukulkan
20
3 / 3 / 5
12,857
677
5,899
8,949
3,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
7 / 2 / 15
14,857
782
15,639
20,278
23,556
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 4 / 15
14,940
786
12,875
13,251
5,629
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
5 / 2 / 9
13,377
704
14,287
12,090
5,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 1 / 12
16,170
851
18,530
27,119
22,076
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
12
Kills
30
30
Deaths
12
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
1
0.25
W
Kukulkan
Bubba Penguin
Kukulkan
3
3
5
1.83
L
King Arthur
CalypsosEcho
King Arthur
2
9
3
0.39
W
7
2
15
7.25
L
2
4
1
0.63
W
5
4
15
3.13
L
Nu Wa
Kormane
Nu Wa
5
7
3
0.93
W
5
2
9
4.75
W
10
1
12
16
L
Kukulkan
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,238
Damage
67,230
77,191
Taken
81,687
41,042
Mitigated
60,329
9,733
Healing
19,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,093
496
0
561
4,908
1,681
0
1,836
3,072
0
7,497
W
Kukulkan
Bubba Penguin
Kukulkan
5,899
494
0
527
8,949
3,693
1,928
4,029
4,920
47,258
0
L
King Arthur
CalypsosEcho
King Arthur
8,696
1,296
0
2,656
21,121
21,323
1
11,946
9,052
201
22,094
W
15,639
132
0
2,364
20,278
23,556
0
8,101
12,177
32,030
0
L
6,813
2,384
255
2,967
13,584
5,068
584
4,720
8,864
0
38,519
W
12,875
1,924
0
250
13,251
5,629
1,813
6,016
7,235
0
47,266
L
Nu Wa
Kormane
Nu Wa
16,107
3,916
0
1,332
18,534
6,108
215
9,504
8,964
58,552
0
W
14,287
545
0
5,595
12,090
5,375
1,479
4,726
7,364
70,809
0
W
18,530
6,647
0
10,988
27,119
22,076
2,270
10,546
16,573
1,254
81,589
L
Kukulkan
16,529
475
0
1,962
19,044
6,862
124
8,402
10,642
60,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,833
Gold Earned
72,201
345
Minions Killed
470
7
Camps Cleared
8
1,332,518
Distance Traveled
1,637,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,057
477
11
1
2
159,338
0
W
Kukulkan
12,857
677
109
6
3
304,751
0
L
King Arthur
11,306
595
27
1
1
322,393
0
W
Ares
14,857
782
18
1
0
341,790
0
L
Hou Yi
11,122
585
82
4
0
311,199
0
W
Susano
14,940
786
62
3
0
302,795
0
L
Nu Wa
14,100
742
102
5
3
261,529
0
W
Agni
13,377
704
120
6
1
320,054
0
W
Osiris
16,170
851
161
8
4
368,585
0
L
Kukulkan
13,248
697
123
6
1
278,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role