Player Matchup

Yemoja
Yemoja
ChickenChaser1
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 42L
1,756 Elo+
Party 1
Eset
Eset
FuttBuckfutter
Eset
Level 99
God Stats
0W - 1L
1,348 SR
Queue Stats
4W - 2L
1,810 Elo+
Party 1
King Arthur
King Arthur
Sumthncleverer
King Arthur
Level 82
God Stats
11W - 5L
1,664 SR
Queue Stats
57W - 40L
1,752 Elo+
Party 1
Team Averages
Level 101
1,504 SR
1,773 Elo+

VS

Team Averages
Level 94
1,446 SR
1,600 Elo+
Hera
Hera
DraknasVoid
Hera
Level 89
God Stats
25W - 28L
1,498 SR
Queue Stats
458W - 498L
1,600 Elo+
Solo
Ne Zha
Ne Zha
ElPracticoSA
Ne Zha
Level 110
God Stats
5W - 0L
1,641 SR
Queue Stats
222W - 201L
1,626 Elo+
Party 2
Sobek
Sobek
IHOHI
Sobek
Level 83
God Stats
1W - 2L
1,200 SR
Queue Stats
99W - 99L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
8,758
626
5,917
11,475
10,480
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 2
8,894
635
4,857
7,851
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
Sumthncleverer
King Arthur
12
3 / 3 / 2
9,237
660
12,864
15,440
14,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
9,441
674
11,339
7,961
2,499
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
5 / 2 / 3
10,103
722
9,631
11,231
3,988
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
IHOHI
Sobek
12
2 / 0 / 6
9,206
658
6,912
11,231
14,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
10
10
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
3
3
5
1.83
W
Ne Zha
5
2
3
3.25
L
2
4
2
0.75
W
Sobek
IHOHI
Sobek
2
0
6
5
L
King Arthur
Sumthncleverer
King Arthur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,638
Damage
27,882
34,766
Taken
30,423
27,182
Mitigated
20,908
7,733
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,917
852
1,377
1,355
11,475
10,480
22
6,791
4,684
19,162
0
W
11,339
2,262
1,288
2,521
7,961
2,499
0
2,595
5,366
40,553
0
W
Ne Zha
9,631
2,462
0
1,714
11,231
3,988
0
4,041
7,190
0
29,861
L
4,857
312
685
409
7,851
2,667
0
4,044
3,807
32,902
0
W
Sobek
IHOHI
Sobek
6,912
731
0
4,309
11,231
14,421
0
4,454
6,777
17,633
0
L
King Arthur
Sumthncleverer
King Arthur
12,864
1,946
0
3,907
15,440
14,035
0
7,894
7,546
0
29,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
28,750
135
Minions Killed
141
4
Camps Cleared
5
702,376
Distance Traveled
807,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,758
626
24
2
1
218,761
0
W
Hera
9,441
674
72
5
2
257,812
0
W
Ne Zha
10,103
722
43
3
2
263,823
0
L
Eset
8,894
635
73
5
1
218,638
0
W
Sobek
9,206
658
26
2
1
285,607
0
L
King Arthur
9,237
660
38
3
2
264,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role