Player Matchup

Hercules
Hercules
Abraham2
Hercules
Level 65
God Stats
10W - 14L
1,444 SR
Queue Stats
268W - 322L
1,409 Elo+
Party 1
Merlin
Merlin
Wardmenxd
Merlin
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 283L
1,416 Elo+
Solo
Fenrir
Fenrir
rusonola
Fenrir
Level 64
God Stats
9W - 13L
1,468 SR
Queue Stats
118W - 140L
1,454 Elo+
Party 1
Team Averages
Level 70
1,471 SR
1,426 Elo+

VS

Team Averages
Level 61
1,578 SR
1,457 Elo+
Fenrir
Fenrir
Chachogt350
Fenrir
Level 67
God Stats
138W - 156L
1,558 SR
Queue Stats
284W - 366L
1,410 Elo+
Solo
Neith
Neith
Erikgatorz
Neith
Level 46
God Stats
3W - 1L
1,684 SR
Queue Stats
21W - 19L
1,539 Elo+
Solo
Kukulkan
Kukulkan
flocki977
Kukulkan
Level 69
God Stats
2W - 3L
1,492 SR
Queue Stats
113W - 141L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abraham2
Hercules
19
10 / 5 / 9
18,359
798
22,224
33,129
27,326
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Wardmenxd
Merlin
15
4 / 5 / 7
14,136
615
11,610
11,626
4,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
rusonola
Fenrir
15
6 / 13 / 8
15,412
670
15,232
24,140
10,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 4 / 8
16,157
702
11,194
21,713
13,592
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
14
0 / 9 / 15
14,232
619
13,693
18,615
4,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
flocki977
Kukulkan
20
16 / 7 / 5
19,882
864
30,982
18,800
6,284
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
20
Kills
23
23
Deaths
20
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Abraham2
Hercules
10
5
9
2.9
W
Fenrir
7
4
8
2.75
W
Neith
0
9
15
0.83
L
Merlin
Wardmenxd
Merlin
4
5
7
1.5
W
Kukulkan
flocki977
Kukulkan
16
7
5
2.64
L
Fenrir
rusonola
Fenrir
6
13
8
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,066
Damage
55,869
68,895
Taken
59,128
41,867
Mitigated
24,481
17,831
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Abraham2
Hercules
22,224
6,613
0
13,427
33,129
27,326
359
14,421
18,708
0
72,457
W
Fenrir
11,194
1,980
1,359
2,553
21,713
13,592
0
3,387
18,326
0
38,425
W
Neith
13,693
6,854
589
3,106
18,615
4,605
974
3,465
15,150
0
40,846
L
Merlin
Wardmenxd
Merlin
11,610
1,298
0
2,318
11,626
4,438
343
7,098
4,528
49,806
0
W
Kukulkan
flocki977
Kukulkan
30,982
1,367
0
1,221
18,800
6,284
969
5,300
13,500
108,368
0
L
Fenrir
rusonola
Fenrir
15,232
2,222
0
2,086
24,140
10,103
255
10,369
13,771
0
48,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,907
Gold Earned
50,271
228
Minions Killed
269
14
Camps Cleared
7
1,034,967
Distance Traveled
1,191,383
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
18,359
798
95
4
5
415,580
0
W
Fenrir
16,157
702
50
2
2
399,305
0
W
Neith
14,232
619
46
2
1
359,485
2
L
Merlin
14,136
615
76
3
2
253,400
0
W
Kukulkan
19,882
864
173
8
4
432,593
0
L
Fenrir
15,412
670
57
2
7
365,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role