Player Matchup

Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
HydroBird551
Jormungandr
Level 65
God Stats
0W - 1L
1,541 SR
Queue Stats
10W - 10L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
I L4ST R1T3S I
Heimdallr
Level 107
God Stats
0W - 1L
1,435 SR
Queue Stats
4W - 9L
1,318 Elo+
Party 1
Ra
Ra
PsychoThingy
Ra
Level 87
God Stats
0W - 3L
1,424 SR
Queue Stats
7W - 11L
1,381 Elo+
Party 1
Cabrakan
Cabrakan
SteelTurtle9116
Cabrakan
Level 69
God Stats
2W - 2L
1,381 SR
Queue Stats
82W - 79L
1,506 Elo+
Party 1
Team Averages
Level 92
1,456 SR
1,434 Elo+

VS

Team Averages
Level 115
1,569 SR
1,487 Elo+
Thoth
Thoth
Nemesis AmneZia
Thoth
Level 117
God Stats
3W - 2L
1,657 SR
Queue Stats
5W - 5L
1,510 Elo+
Solo
Medusa
Medusa
Sir Weech
Medusa
Level 125
God Stats
16W - 6L
1,691 SR
Queue Stats
502W - 465L
1,468 Elo+
Solo
Fenrir
Fenrir
awsome marco
Fenrir
Level 105
God Stats
3W - 1L
1,622 SR
Queue Stats
288W - 272L
1,430 Elo+
Solo
Anubis
Anubis
pablo picashol
Anubis
Level 102
God Stats
78W - 64L
1,610 SR
Queue Stats
297W - 288L
1,559 Elo+
Solo
Athena
Athena
topfloor2124
Athena
Level 125
God Stats
3W - 7L
1,263 SR
Queue Stats
229W - 222L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
2 / 7 / 1
11,569
482
8,728
13,927
2,454
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
HydroBird551
Jormungandr
13
0 / 7 / 0
9,643
402
4,865
19,453
14,847
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
I L4ST R1T3S I
Heimdallr
14
2 / 10 / 2
9,728
405
5,488
15,482
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
2 / 4 / 3
11,181
466
6,110
11,331
2,952
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
16
3 / 7 / 5
10,996
458
9,419
18,627
7,667
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 7
13,577
566
13,821
11,452
3,905
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Sir Weech
Medusa
20
11 / 0 / 8
13,822
576
20,038
11,856
4,242
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
18
7 / 5 / 5
13,597
567
9,076
18,903
8,368
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 2 / 4
15,480
645
16,143
13,792
6,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
16
3 / 2 / 17
12,611
525
5,837
15,015
16,282
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
9
Kills
35
35
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
1
0.36
L
Jormungandr
HydroBird551
Jormungandr
0
7
0
0
L
Heimdallr
I L4ST R1T3S I
Heimdallr
2
10
2
0.3
W
5
1
7
8.5
L
2
4
3
0.88
W
Medusa
Sir Weech
Medusa
11
0
8
15
L
Cabrakan
3
7
5
0.79
W
Fenrir
7
5
5
1.9
W
9
2
4
5.5
W
Athena
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,610
Damage
64,915
78,820
Taken
71,018
31,588
Mitigated
39,015
13,781
Healing
29,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,728
3,227
0
3,086
13,927
2,454
2,199
10,932
2,995
0
85,444
L
Jormungandr
HydroBird551
Jormungandr
4,865
1,666
210
1,546
19,453
14,847
392
8,179
11,274
38,117
0
L
Heimdallr
I L4ST R1T3S I
Heimdallr
5,488
1,468
0
70
15,482
3,668
1,369
3,998
11,484
0
36,042
W
13,821
189
717
4,542
11,452
3,905
3,306
3,451
8,001
89,840
0
L
6,110
669
2,874
3,955
11,331
2,952
0
5,943
5,388
57,632
0
W
Medusa
Sir Weech
Medusa
20,038
9,922
0
5,049
11,856
4,242
3,963
5,440
6,416
0
115,131
L
Cabrakan
9,419
2,417
0
2,040
18,627
7,667
0
6,749
11,878
40,628
0
W
Fenrir
9,076
2,218
0
7,990
18,903
8,368
420
6,358
12,545
0
93,854
W
16,143
1,044
0
9,293
13,792
6,218
3,249
3,510
10,282
116,788
0
W
Athena
5,837
2,219
0
2,399
15,015
16,282
1,221
6,126
8,889
20,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,117
Gold Earned
69,087
454
Minions Killed
681
0
Camps Cleared
0
1,810,126
Distance Traveled
2,131,875
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,569
482
151
6
0
354,929
0
L
Jormungandr
9,643
402
67
3
0
359,596
0
L
Heimdallr
9,728
405
62
3
0
299,892
0
W
Thoth
13,577
566
129
5
0
434,317
3
L
Ra
11,181
466
108
5
0
392,150
0
W
Medusa
13,822
576
166
7
0
465,355
2
L
Cabrakan
10,996
458
66
3
0
403,559
0
W
Fenrir
13,597
567
143
6
0
410,232
0
W
Anubis
15,480
645
209
9
0
332,115
0
W
Athena
12,611
525
34
1
0
489,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role