Player Matchup

Merlin
Merlin
Silver II
Reggie OP
Merlin
Silver II
Level 120
God Stats
5W - 5L
1,511 SR
Queue Stats
64W - 94L
1,182 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
TmanHPT
Kumbhakarna
Bronze I
Level 88
God Stats
1W - 1L
1,377 SR
Queue Stats
4W - 12L
1,133 MMR
Party 2
Pele
Pele
Silver I
stimpyku
Pele
Silver I
Level 67
God Stats
4W - 2L
1,539 SR
Queue Stats
102W - 106L
1,240 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,476 SR
1,185 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,341 SR
1,178 MMR
Yemoja
Yemoja
Bronze III
DomoDaGr8t
Yemoja
Bronze III
Level 92
God Stats
2W - 4L
1,273 SR
Queue Stats
2W - 5L
1,153 MMR
Party 1
Raijin
Raijin
Bronze III
NoFaceKay
Raijin
Bronze III
Level 122
God Stats
0W - 1L
1,413 SR
Queue Stats
5W - 6L
1,253 MMR
Party 1
Neith
Neith
Silver III
xVashon
Neith
Silver III
Level 67
God Stats
1W - 9L
1,338 SR
Queue Stats
106W - 104L
1,129 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Reggie OP
Merlin
18
4 / 6 / 4
16,198
675
19,705
15,143
4,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
TmanHPT
Kumbhakarna
16
3 / 5 / 4
16,768
699
8,393
20,931
20,283
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pele
17
8 / 5 / 5
17,068
711
17,409
23,810
14,876
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ZeusYmirChaacKukulkanPoseidon

VS

Bans
AphroditeMedusaAnubisSkadiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DomoDaGr8t
Yemoja
18
7 / 1 / 8
18,231
760
8,938
16,994
18,051
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
NoFaceKay
Raijin
16
4 / 9 / 8
15,888
662
16,963
19,202
5,072
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
xVashon
Neith
17
5 / 5 / 9
16,147
673
19,129
19,581
7,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
15
Kills
16
16
Deaths
15
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DomoDaGr8t
Yemoja
7
1
8
11
L
Raijin
NoFaceKay
Raijin
4
9
8
0.89
W
Merlin
Reggie OP
Merlin
4
6
4
1
W
Kumbhakarna
TmanHPT
Kumbhakarna
3
5
4
1
W
Pele
8
5
5
2.1
L
Neith
xVashon
Neith
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,507
Damage
45,030
59,884
Taken
55,777
40,063
Mitigated
30,162
10,078
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DomoDaGr8t
Yemoja
8,938
989
3,487
2,181
16,994
18,051
221
8,924
8,070
36,072
0
L
Raijin
NoFaceKay
Raijin
16,963
483
1,059
1,213
19,202
5,072
468
10,110
9,092
59,629
0
W
Merlin
Reggie OP
Merlin
19,705
47
0
1,403
15,143
4,904
1,225
7,632
7,511
78,387
0
W
Kumbhakarna
TmanHPT
Kumbhakarna
8,393
562
267
2,971
20,931
20,283
965
7,994
12,937
37,856
0
W
Pele
17,409
4,679
0
5,437
23,810
14,876
887
11,205
12,605
0
64,790
L
Neith
xVashon
Neith
19,129
8,374
0
5,769
19,581
7,039
616
9,717
9,864
0
78,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
50,266
260
Minions Killed
269
13
Camps Cleared
8
1,231,079
Distance Traveled
1,138,479
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
18,231
760
50
2
2
426,145
0
L
Raijin
15,888
662
107
4
4
330,174
1
W
Merlin
16,198
675
125
5
4
413,816
6
W
Kumbhakarna
16,768
699
57
2
6
372,453
0
W
Pele
17,068
711
78
3
3
444,810
0
L
Neith
16,147
673
112
5
2
382,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role