Player Matchup

Fenrir
Fenrir
Blackball8
Fenrir
Level 95
God Stats
25W - 30L
1,182 SR
Queue Stats
107W - 117L
1,392 Elo+
Solo
Medusa
Medusa
ImTheEvilQueen
Medusa
Level 45
God Stats
23W - 17L
1,509 SR
Queue Stats
49W - 46L
1,462 Elo+
Party 1
Merlin
Merlin
MikeTheRipper66
Merlin
Level 38
God Stats
1W - 1L
1,689 SR
Queue Stats
19W - 22L
1,403 Elo+
Solo
He Bo
He Bo
mrjdm_20
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,300 Elo+
Solo
Baron Samedi
Baron Samedi
theartofpika
Baron Samedi
Level 55
God Stats
29W - 23L
1,504 SR
Queue Stats
52W - 46L
1,437 Elo+
Party 1
Team Averages
Level 55
1,477 SR
1,399 Elo+

VS

Team Averages
Level 54
1,452 SR
1,425 Elo+
Ah Puch
Ah Puch
Benja_852
Ah Puch
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,554 Elo+
Solo
King Arthur
King Arthur
Birlson snake
King Arthur
Level 59
God Stats
9W - 4L
1,558 SR
Queue Stats
42W - 39L
1,398 Elo+
Party 2
Thanatos
Thanatos
Unknitdeath
Thanatos
Level 22
God Stats
1W - 1L
1,307 SR
Queue Stats
5W - 8L
1,306 Elo+
Party 2
Sun Wukong
Sun Wukong
derrick__lg
Sun Wukong
Level 66
God Stats
24W - 26L
1,445 SR
Queue Stats
472W - 525L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
thoththewise888
Zhong Kui
Level 62
God Stats
88W - 87L
1,448 SR
Queue Stats
178W - 182L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blackball8
Fenrir
20
13 / 4 / 16
18,505
1,157
21,767
29,327
12,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 9 / 21
16,389
1,024
28,042
31,367
9,953
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 8 / 23
15,984
999
29,903
24,799
8,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
mrjdm_20
He Bo
20
5 / 7 / 16
15,362
960
15,760
21,812
4,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
theartofpika
Baron Samedi
20
9 / 10 / 23
17,433
1,090
32,867
30,463
13,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Benja_852
Ah Puch
20
6 / 5 / 17
16,332
1,021
30,118
18,977
7,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Birlson snake
King Arthur
20
7 / 6 / 22
16,142
1,009
25,844
35,685
61,608
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Unknitdeath
Thanatos
20
8 / 13 / 23
16,698
1,044
27,189
27,918
10,773
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
derrick__lg
Sun Wukong
20
9 / 7 / 20
17,100
1,069
19,391
25,154
13,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
thoththewise888
Zhong Kui
20
8 / 9 / 20
17,140
1,071
26,949
34,320
18,220
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
140
40
Kills
38
38
Deaths
40
99
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Benja_852
Ah Puch
6
5
17
2.9
W
King Arthur
Birlson snake
King Arthur
7
6
22
3
L
Fenrir
Blackball8
Fenrir
13
4
16
5.25
L
7
9
21
1.94
L
6
8
23
2.19
W
Thanatos
Unknitdeath
Thanatos
8
13
23
1.5
W
Sun Wukong
derrick__lg
Sun Wukong
9
7
20
2.71
L
He Bo
mrjdm_20
He Bo
5
7
16
1.86
L
Baron Samedi
theartofpika
Baron Samedi
9
10
23
2.05
W
Zhong Kui
thoththewise888
Zhong Kui
8
9
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,339
Damage
129,491
137,768
Taken
142,054
49,186
Mitigated
110,983
31,099
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Benja_852
Ah Puch
30,118
2,084
448
877
18,977
7,011
0
11,370
7,607
85,960
0
W
King Arthur
Birlson snake
King Arthur
25,844
1,681
0
5,116
35,685
61,608
0
18,364
17,321
0
40,521
L
Fenrir
Blackball8
Fenrir
21,767
7,080
261
3,356
29,327
12,271
0
9,678
19,649
0
47,511
L
28,042
17,805
1,442
3,772
31,367
9,953
0
12,633
18,734
0
57,719
L
29,903
3,739
1,103
3,652
24,799
8,453
0
11,876
12,896
59,414
0
W
Thanatos
Unknitdeath
Thanatos
27,189
7,795
0
7,583
27,918
10,773
0
16,852
11,066
0
36,261
W
Sun Wukong
derrick__lg
Sun Wukong
19,391
4,694
0
2,277
25,154
13,371
0
13,705
11,449
0
43,822
L
He Bo
mrjdm_20
He Bo
15,760
2,125
535
2,525
21,812
4,848
0
9,302
12,510
27,585
0
L
Baron Samedi
theartofpika
Baron Samedi
32,867
5,435
6,485
7,968
30,463
13,661
0
13,578
16,885
61,672
0
W
Zhong Kui
thoththewise888
Zhong Kui
26,949
1,319
0
1,451
34,320
18,220
0
18,239
16,081
52,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,673
Gold Earned
83,412
305
Minions Killed
295
11
Camps Cleared
7
1,364,362
Distance Traveled
1,568,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,332
1,021
122
8
5
273,265
0
W
King Arthur
16,142
1,009
24
2
0
321,482
0
L
Fenrir
18,505
1,157
55
3
8
365,817
0
L
Medusa
16,389
1,024
86
5
0
291,920
0
L
Merlin
15,984
999
60
4
0
270,397
0
W
Thanatos
16,698
1,044
20
1
1
302,928
0
W
Sun Wukong
17,100
1,069
54
3
1
315,280
0
L
He Bo
15,362
960
24
2
1
197,520
0
L
Baron Samedi
17,433
1,090
80
5
2
238,708
0
W
Zhong Kui
17,140
1,071
75
5
0
355,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role