Player Matchup

Osiris
Osiris
BREAxCORE
Osiris
Level 17
God Stats
2W - 4L
1,493 SR
Queue Stats
7W - 11L
1,360 Elo+
Party 1
Fenrir
Fenrir
DaSwagginDragon
Fenrir
Level 24
God Stats
3W - 1L
1,813 SR
Queue Stats
54W - 54L
1,309 Elo+
Solo
Ra
Ra
J To Da R 0 C
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,360 Elo+
Party 1
Izanami
Izanami
MeenMoneyGaming
Izanami
Level 18
God Stats
5W - 5L
1,450 SR
Queue Stats
7W - 7L
1,333 Elo+
Solo
Yemoja
Yemoja
Prizer96
Yemoja
Level 18
God Stats
24W - 27L
1,424 SR
Queue Stats
30W - 43L
1,333 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,339 Elo+

VS

Team Averages
Level 22
1,592 SR
1,370 Elo+
Pele
Pele
 
Pele
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,285 Elo+
Party 2
Arachne
Arachne
Hypntik_
Arachne
Level 29
God Stats
6W - 2L
1,724 SR
Queue Stats
83W - 77L
1,402 Elo+
Party 3
Merlin
Merlin
MNmastakush
Merlin
Level 29
God Stats
4W - 5L
1,333 SR
Queue Stats
55W - 54L
1,353 Elo+
Solo
Fenrir
Fenrir
Mushy Muffinz
Fenrir
Level 7
God Stats
9W - 7L
1,506 SR
Queue Stats
17W - 18L
1,397 Elo+
Party 2
Yemoja
Yemoja
pro_ninjamonkey
Yemoja
Level 27
God Stats
8W - 6L
1,895 SR
Queue Stats
57W - 50L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BREAxCORE
Osiris
16
4 / 9 / 5
10,764
431
7,993
22,803
11,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 7 / 3
12,504
500
6,808
17,681
10,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 4 / 6
10,956
438
12,972
13,798
5,086
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 11 / 1
12,287
491
5,331
15,739
5,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
Prizer96
Yemoja
19
14 / 7 / 5
14,381
575
32,178
21,322
7,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
4 / 10 / 5
12,049
482
7,133
19,218
7,612
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Hypntik_
Arachne
20
12 / 4 / 10
15,311
612
18,505
23,338
11,195
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
11 / 3 / 10
15,128
605
23,782
12,278
4,869
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
1 / 7 / 5
11,182
447
3,680
13,671
6,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
7 / 6 / 14
14,580
583
14,706
20,091
17,049
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
30
Kills
35
38
Deaths
30
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
10
5
0.65
L
Osiris
BREAxCORE
Osiris
4
9
5
0.72
L
5
7
3
0.93
W
Arachne
Hypntik_
Arachne
12
4
10
4.25
L
3
4
6
1.5
W
Merlin
11
3
10
5.33
L
4
11
1
0.41
W
1
7
5
0.5
L
Yemoja
Prizer96
Yemoja
14
7
5
2.36
W
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,282
Damage
67,806
91,343
Taken
88,596
39,704
Mitigated
46,836
13,750
Healing
21,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,133
2,155
487
2,060
19,218
7,612
1,107
10,600
8,618
0
31,853
L
Osiris
BREAxCORE
Osiris
7,993
3,160
685
3,100
22,803
11,393
1,281
10,779
12,024
3,967
32,730
L
6,808
1,226
0
3,810
17,681
10,973
0
5,292
12,389
0
75,604
W
Arachne
Hypntik_
Arachne
18,505
13,345
984
11,223
23,338
11,195
1,386
12,341
10,997
0
120,017
L
12,972
865
864
3,266
13,798
5,086
1,284
5,923
7,875
66,383
0
W
Merlin
23,782
1,186
0
2,242
12,278
4,869
3,002
6,682
5,596
97,397
0
L
5,331
4,364
99
1,563
15,739
5,134
4,095
8,550
7,189
0
74,120
W
3,680
1,103
204
260
13,671
6,111
2,101
7,665
6,006
0
33,704
L
Yemoja
Prizer96
Yemoja
32,178
2,175
363
0
21,322
7,118
1,606
7,944
13,378
79,818
0
W
14,706
3,200
2,740
1,260
20,091
17,049
1,195
9,530
10,561
59,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,892
Gold Earned
68,250
570
Minions Killed
420
0
Camps Cleared
0
2,059,109
Distance Traveled
2,228,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,049
482
39
2
0
457,625
0
L
Osiris
10,764
431
58
2
0
465,396
0
L
Fenrir
12,504
500
132
5
0
380,355
0
W
Arachne
15,311
612
135
5
0
458,801
0
L
Ra
10,956
438
129
5
0
443,395
0
W
Merlin
15,128
605
139
6
0
460,092
0
L
Izanami
12,287
491
146
6
0
346,918
0
W
Fenrir
11,182
447
46
2
0
448,605
0
L
Yemoja
14,381
575
105
4
0
423,045
0
W
Yemoja
14,580
583
61
2
0
403,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role