Player Matchup

Set
Set
AceREAPER2000
Set
Level 29
God Stats
4W - 2L
1,530 SR
Queue Stats
64W - 89L
1,198 Elo+
Party 1
Zeus
Zeus
CommandLUIS
Zeus
Level 37
God Stats
0W - 1L
1,304 SR
Queue Stats
74W - 112L
1,158 Elo+
Party 1
King Arthur
King Arthur
StrikerZ19540
King Arthur
Level 44
God Stats
2W - 2L
1,753 SR
Queue Stats
7W - 16L
1,191 Elo+
Solo
Team Averages
Level 37
1,529 SR
1,182 Elo+

VS

Team Averages
Level 15
1,271 SR
868 Elo+
Pele
Pele
 
Pele
Level 13
God Stats
3W - 6L
1,185 SR
Queue Stats
3W - 20L
753 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 11
God Stats
1W - 2L
1,264 SR
Queue Stats
2W - 11L
718 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 21
God Stats
19W - 21L
1,365 SR
Queue Stats
22W - 33L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 2
9,114
760
5,978
8,062
3,063
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 3 / 8
9,767
814
9,580
6,850
1,984
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
StrikerZ19540
King Arthur
11
6 / 5 / 3
9,765
814
6,818
12,398
10,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 5 / 6
9,364
780
6,142
13,219
4,842
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
 
Thoth
9
1 / 7 / 6
7,928
661
2,647
9,553
2,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chang'e
 
Chang'e
12
6 / 2 / 3
10,194
850
9,037
7,988
2,560
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
14
Kills
11
11
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
5
6
1.4
W
Thoth
 
Thoth
1
7
6
0.57
W
Chang'e
 
Chang'e
6
2
3
3.75
L
6
3
2
2.33
L
2
3
8
2
L
King Arthur
StrikerZ19540
King Arthur
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,376
Damage
17,826
27,310
Taken
30,760
15,207
Mitigated
10,027
3,977
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,142
1,416
0
275
13,219
4,842
0
3,278
9,941
0
18,552
W
Thoth
 
Thoth
2,647
364
0
40
9,553
2,625
0
2,388
7,165
7,337
0
W
Chang'e
 
Chang'e
9,037
162
3,196
4,493
7,988
2,560
0
3,914
4,074
22,748
0
L
5,978
2,858
0
1,032
8,062
3,063
0
3,160
4,902
0
17,438
L
9,580
766
0
0
6,850
1,984
258
3,272
3,578
27,459
0
L
King Arthur
StrikerZ19540
King Arthur
6,818
1,252
159
2,786
12,398
10,160
0
6,079
6,319
0
28,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
27,486
96
Minions Killed
80
6
Camps Cleared
2
631,423
Distance Traveled
669,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,364
780
23
2
0
241,908
0
W
Thoth
7,928
661
12
1
0
204,656
0
W
Chang'e
10,194
850
45
4
2
223,061
0
L
Set
9,114
760
29
2
2
219,936
0
L
Zeus
9,767
814
35
3
2
185,894
0
L
King Arthur
9,765
814
32
3
2
225,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role