Player Matchup

Medusa
Medusa
AUSSIE2493
Medusa
Level 123
God Stats
1W - 1L
1,778 SR
Queue Stats
127W - 139L
1,466 Elo+
Solo
Scylla
Scylla
ConDroid260
Scylla
Level 122
God Stats
20W - 12L
1,632 SR
Queue Stats
557W - 567L
1,467 Elo+
Solo
Set
Set
dragonslayermeme
Set
Level 89
God Stats
6W - 8L
1,526 SR
Queue Stats
242W - 246L
1,415 Elo+
Solo
Team Averages
Level 111
1,645 SR
1,449 Elo+

VS

Team Averages
Level 57
1,492 SR
1,469 Elo+
Loki
Loki
Angellic Viking
Loki
Level 63
God Stats
3W - 0L
1,351 SR
Queue Stats
6W - 7L
1,478 Elo+
Solo
He Bo
He Bo
SlothyyDude
He Bo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 77L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
bloodly spartin
Sun Wukong
Level 67
God Stats
29W - 19L
1,625 SR
Queue Stats
301W - 308L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AUSSIE2493
Medusa
16
10 / 5 / 2
13,383
892
12,729
12,716
5,233
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
13
3 / 9 / 4
11,017
734
8,298
13,217
5,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 4 / 2
8,143
543
438
3,334
1,173
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 4
11,984
799
9,264
9,712
3,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 5 / 6
12,922
861
10,867
14,272
5,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
bloodly spartin
Sun Wukong
12
4 / 4 / 5
11,253
750
5,665
14,265
10,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
13
Kills
18
18
Deaths
13
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
AUSSIE2493
Medusa
10
5
2
2.2
W
5
4
4
1.75
L
Scylla
3
9
4
0.56
W
9
5
6
2.4
W
Sun Wukong
bloodly spartin
Sun Wukong
4
4
5
1.63
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,465
Damage
25,796
29,267
Taken
38,249
11,537
Mitigated
19,148
8,065
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AUSSIE2493
Medusa
12,729
7,540
712
4,535
12,716
5,233
919
5,022
7,694
0
52,451
W
9,264
2,917
0
567
9,712
3,152
782
3,097
6,615
0
32,449
L
Scylla
8,298
819
660
2,148
13,217
5,131
546
4,247
8,970
27,001
0
W
10,867
1,115
0
2,826
14,272
5,081
939
2,783
11,489
32,796
0
W
Sun Wukong
bloodly spartin
Sun Wukong
5,665
1,053
807
3,831
14,265
10,915
1,461
3,167
11,098
0
28,420
L
438
68
0
10
3,334
1,173
0
1,948
1,386
0
7,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
36,159
122
Minions Killed
134
4
Camps Cleared
9
586,536
Distance Traveled
809,069
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,383
892
70
5
2
278,499
7
W
Loki
11,984
799
33
2
3
299,739
0
L
Scylla
11,017
734
36
2
0
238,917
0
W
He Bo
12,922
861
54
4
2
224,230
0
W
Sun Wukong
11,253
750
47
3
4
285,100
0
L
Set
8,143
543
16
1
2
69,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role