Player Matchup

Baron Samedi
Baron Samedi
CeZa_RuZe
Baron Samedi
Level 156
God Stats
2W - 1L
1,711 SR
Queue Stats
83W - 74L
1,504 Elo+
Party 3
Achilles
Achilles
Cpt_Brainshake
Achilles
Level 145
God Stats
1W - 1L
1,595 SR
Queue Stats
132W - 127L
1,482 Elo+
Party 3
Janus
Janus
Seregapehotaa
Janus
Level 124
God Stats
4W - 4L
1,527 SR
Queue Stats
151W - 148L
1,495 Elo+
Solo
Da Ji
Da Ji
Shaman4e
Da Ji
Level 108
God Stats
3W - 3L
1,515 SR
Queue Stats
86W - 85L
1,498 Elo+
Solo
Hun Batz
Hun Batz
ThisDom
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,436 Elo+
Solo
Team Averages
Level 127
1,569 SR
1,483 Elo+

VS

Team Averages
Level 99
1,571 SR
1,572 Elo+
Anhur
Anhur
LunarEDJ
Anhur
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,544 Elo+
Party 2
Chang'e
Chang'e
Olley_Who
Chang'e
Level 109
God Stats
2W - 0L
1,695 SR
Queue Stats
45W - 38L
1,550 Elo+
Party 2
Khepri
Khepri
SmilerDJ
Khepri
Level 106
God Stats
2W - 0L
1,409 SR
Queue Stats
34W - 11L
1,706 Elo+
Party 1
Scylla
Scylla
evilcheesepuff1
Scylla
Level 78
God Stats
2W - 1L
1,595 SR
Queue Stats
38W - 35L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
meooq
Kuzenbo
Level 87
God Stats
1W - 0L
1,658 SR
Queue Stats
37W - 21L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CeZa_RuZe
Baron Samedi
20
7 / 8 / 28
19,820
639
40,325
40,231
26,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
20
10 / 6 / 23
19,229
620
28,685
62,909
84,166
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
15 / 6 / 21
22,298
719
67,770
27,974
10,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Shaman4e
Da Ji
20
10 / 13 / 17
19,443
627
27,884
38,835
31,435
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
ThisDom
Hun Batz
20
5 / 17 / 20
17,881
577
23,496
35,682
20,023
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LunarEDJ
Anhur
20
13 / 11 / 19
20,562
663
42,687
42,304
20,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Olley_Who
Chang'e
20
10 / 8 / 30
22,031
711
37,371
48,128
41,918
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
SmilerDJ
Khepri
20
2 / 8 / 29
17,036
550
21,743
39,029
45,587
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
18 / 10 / 17
21,651
698
41,348
34,839
15,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
meooq
Kuzenbo
20
7 / 10 / 22
17,918
578
27,081
47,615
99,301
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
167
47
Kills
50
50
Deaths
47
109
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CeZa_RuZe
Baron Samedi
7
8
28
2.63
L
Achilles
10
6
23
3.58
W
Anhur
LunarEDJ
Anhur
13
11
19
2.05
W
Chang'e
Olley_Who
Chang'e
10
8
30
3.13
L
15
6
21
4.25
L
Da Ji
Shaman4e
Da Ji
10
13
17
1.42
W
Khepri
SmilerDJ
Khepri
2
8
29
2.06
L
Hun Batz
ThisDom
Hun Batz
5
17
20
0.88
W
18
10
17
2.65
W
Kuzenbo
meooq
Kuzenbo
7
10
22
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,160
Damage
170,230
205,631
Taken
211,915
172,642
Mitigated
222,886
86,055
Healing
102,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CeZa_RuZe
Baron Samedi
40,325
2,405
15,882
17,537
40,231
26,645
1,127
28,565
11,666
85,310
0
L
Achilles
28,685
4,853
4,015
26,733
62,909
84,166
1,167
34,989
27,920
0
64,479
W
Anhur
LunarEDJ
Anhur
42,687
19,675
4,112
4,079
42,304
20,263
3,367
19,865
22,439
0
100,488
W
Chang'e
Olley_Who
Chang'e
37,371
2,056
33,993
26,739
48,128
41,918
1,199
22,943
25,185
85,906
0
L
67,770
2,940
3,683
6,710
27,974
10,373
1,808
19,473
8,501
134,541
0
L
Da Ji
Shaman4e
Da Ji
27,884
4,766
3,693
3,219
38,835
31,435
771
20,724
18,111
0
41,908
W
Khepri
SmilerDJ
Khepri
21,743
652
6,963
4,844
39,029
45,587
255
23,840
15,189
43,646
0
L
Hun Batz
ThisDom
Hun Batz
23,496
5,642
3,253
1,330
35,682
20,023
2,911
23,792
11,890
0
54,086
W
41,348
1,654
3,947
7,832
34,839
15,817
1,380
15,225
19,614
80,993
0
W
Kuzenbo
meooq
Kuzenbo
27,081
7,308
4,476
5,173
47,615
99,301
192
26,222
21,393
38,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,671
Gold Earned
99,198
337
Minions Killed
313
0
Camps Cleared
0
2,533,382
Distance Traveled
2,632,736
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
19,820
639
68
2
0
496,729
0
L
Achilles
19,229
620
37
1
0
567,318
0
W
Anhur
20,562
663
99
3
0
451,684
1
W
Chang'e
22,031
711
74
2
0
562,021
0
L
Janus
22,298
719
147
5
0
560,270
0
L
Da Ji
19,443
627
24
1
0
427,375
0
W
Khepri
17,036
550
36
1
0
546,667
0
L
Hun Batz
17,881
577
61
2
0
481,690
0
W
Scylla
21,651
698
89
3
0
503,599
0
W
Kuzenbo
17,918
578
15
0
0
568,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role