Player Matchup

Cernunnos
Cernunnos
Silver V
FrorganMeeman
Cernunnos
Silver V
Level 100
God Stats
2W - 2L
1,264 SR
Queue Stats
54W - 82L
1,060 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,264 SR
1,060 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 59
1,157 SR
1,016 MMR
Merlin
Merlin
Bronze II
chinagin
Merlin
Bronze II
Level 59
God Stats
5W - 7L
1,157 SR
Queue Stats
12W - 15L
1,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrorganMeeman
Cernunnos
20
4 / 6 / 0
15,410
811
12,669
25,987
9,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ah Muzen CabUllrSkadiChronosHe Bo

VS

Bans
KaliFreyaBakasuraPoseidonAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
chinagin
Merlin
20
6 / 4 / 0
15,440
813
21,458
17,613
7,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
6
6
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FrorganMeeman
Cernunnos
4
6
0
0.67
L
Merlin
chinagin
Merlin
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,669
Damage
21,458
25,987
Taken
17,613
9,043
Mitigated
7,659
7,783
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FrorganMeeman
Cernunnos
12,669
6,401
0
7,783
25,987
9,043
2,482
21,701
4,286
0
85,415
L
Merlin
chinagin
Merlin
21,458
2,233
0
6,115
17,613
7,659
2,069
122
17,491
99,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,410
Gold Earned
15,440
153
Minions Killed
160
7
Camps Cleared
5
306,311
Distance Traveled
323,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,410
811
153
8
7
306,311
0
L
Merlin
15,440
813
160
8
5
323,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role