Player Matchup

Ares
Ares
Gold II
 
Ares
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
EliaSTiesseN
Neith
Platinum V
Level 126
God Stats
14W - 13L
1,566 SR
Queue Stats
121W - 124L
1,607 MMR
Party 2
Nox
Nox
Gold I
PsychoApple
Nox
Gold I
Level 68
God Stats
13W - 16L
1,472 SR
Queue Stats
103W - 86L
1,569 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,512 SR
1,559 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,622 SR
1,730 MMR
Awilix
Awilix
Gold I
Eilx
Awilix
Gold I
Level 126
God Stats
0W - 2L
1,488 SR
Queue Stats
25W - 16L
1,659 MMR
Party 1
Achilles
Achilles
Platinum I
HeroesNeverDye
Achilles
Platinum I
Level 149
God Stats
3W - 2L
1,694 SR
Queue Stats
20W - 12L
1,887 MMR
Party 1
Scylla
Scylla
Gold I
Scally
Scylla
Gold I
Level 126
God Stats
0W - 1L
1,683 SR
Queue Stats
23W - 15L
1,646 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
7 / 4 / 10
14,975
681
21,237
25,406
35,657
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
9 / 4 / 7
16,199
736
22,234
19,773
9,792
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 5 / 12
14,460
657
14,461
12,466
5,542
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TerraHe BoPoseidonThothPersephone

VS

Bans
Hou YiBacchusCabrakanEsetYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Eilx
Awilix
14
1 / 6 / 8
12,971
590
11,187
19,280
11,065
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
17
8 / 4 / 3
15,896
723
20,367
28,529
33,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Scally
Scylla
15
4 / 9 / 4
14,218
646
14,640
19,715
13,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
19
Kills
13
13
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
4
10
3
L
Awilix
Eilx
Awilix
1
6
8
0.83
W
9
4
7
3.13
L
Achilles
8
4
3
2.38
W
3
5
12
1.8
L
Scylla
Scally
Scylla
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,932
Damage
46,194
57,645
Taken
67,524
50,991
Mitigated
58,416
12,460
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
21,237
919
0
5,438
25,406
35,657
532
5,224
20,182
36,438
0
L
Awilix
Eilx
Awilix
11,187
4,809
0
1,343
19,280
11,065
458
9,702
9,578
0
33,435
W
22,234
10,427
0
4,744
19,773
9,792
1,849
6,649
13,124
0
81,941
L
Achilles
20,367
5,438
0
7,873
28,529
33,816
518
14,887
13,642
0
48,436
W
14,461
999
0
2,278
12,466
5,542
1,510
3,530
8,936
59,229
0
L
Scylla
Scally
Scylla
14,640
1,117
0
3,615
19,715
13,535
429
11,546
8,169
62,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,634
Gold Earned
43,085
228
Minions Killed
231
9
Camps Cleared
9
1,075,314
Distance Traveled
1,200,303
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,975
681
18
1
4
368,442
2
L
Awilix
12,971
590
56
3
4
446,514
0
W
Neith
16,199
736
112
5
4
342,523
6
L
Achilles
15,896
723
55
3
3
406,858
5
W
Nox
14,460
657
98
4
1
364,349
8
L
Scylla
14,218
646
120
5
2
346,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role