Player Matchup

Achilles
Achilles
HumanoidKnight
Achilles
Level 28
God Stats
14W - 7L
1,658 SR
Queue Stats
87W - 69L
1,560 Elo+
Party 1
Medusa
Medusa
JinougaSlayer
Medusa
Level 51
God Stats
12W - 2L
1,837 SR
Queue Stats
131W - 91L
1,599 Elo+
Party 1
Bacchus
Bacchus
beenlaggin
Bacchus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 69L
1,593 Elo+
Party 1
Team Averages
Level 36
1,665 SR
1,584 Elo+

VS

Team Averages
Level 68
1,450 SR
1,504 Elo+
Cabrakan
Cabrakan
Renagade_Phantom
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,488 Elo+
Party 2
Ullr
Ullr
TasteeBlacks
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,547 Elo+
Party 2
Mercury
Mercury
joshua5577
Mercury
Level 66
God Stats
0W - 2L
1,351 SR
Queue Stats
3W - 5L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
7 / 2 / 7
11,820
788
8,399
9,440
4,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 5 / 9
10,714
714
9,194
10,347
3,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
beenlaggin
Bacchus
13
5 / 3 / 9
11,180
745
11,202
9,356
10,828
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 5
10,621
708
4,996
13,735
13,317
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 3 / 6
9,709
647
5,509
9,247
2,270
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
joshua5577
Mercury
12
6 / 7 / 3
10,895
726
8,892
10,957
3,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
15
Kills
10
10
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
2
7
5.25
W
3
5
9
1.5
L
3
5
5
1.1
L
1
3
6
1.33
W
Bacchus
beenlaggin
Bacchus
5
3
9
3.17
L
Mercury
joshua5577
Mercury
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,795
Damage
19,397
29,143
Taken
33,939
19,273
Mitigated
19,122
2,559
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,399
3,603
0
1,147
9,440
4,586
1,074
2,262
7,178
0
26,271
W
9,194
3,336
0
1,412
10,347
3,859
1,384
1,595
8,752
0
38,911
L
4,996
751
513
1,918
13,735
13,317
30
4,359
9,376
12,175
0
L
5,509
2,837
0
415
9,247
2,270
862
4,356
4,891
0
35,369
W
Bacchus
beenlaggin
Bacchus
11,202
1,688
0
0
9,356
10,828
234
2,132
7,224
21,505
0
L
Mercury
joshua5577
Mercury
8,892
5,322
0
714
10,957
3,535
0
3,240
7,717
0
35,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
31,225
138
Minions Killed
132
6
Camps Cleared
8
773,762
Distance Traveled
675,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,820
788
43
3
4
280,957
0
W
Medusa
10,714
714
65
4
1
214,668
0
L
Cabrakan
10,621
708
18
1
0
219,625
0
L
Ullr
9,709
647
67
4
2
219,694
0
W
Bacchus
11,180
745
30
2
1
278,137
0
L
Mercury
10,895
726
47
3
6
235,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role