Player Matchup

Izanami
Izanami
PoisonousCarrot
Izanami
Level 58
God Stats
8W - 13L
1,429 SR
Queue Stats
166W - 148L
1,437 Elo+
Party 1
Sol
Sol
Riles OG
Sol
Level 48
God Stats
61W - 41L
1,534 SR
Queue Stats
174W - 158L
1,486 Elo+
Party 1
Horus
Horus
Twnty3FlavRIPcz
Horus
Level 85
God Stats
1W - 2L
1,469 SR
Queue Stats
9W - 7L
1,462 Elo+
Solo
Team Averages
Level 64
1,477 SR
1,462 Elo+

VS

Team Averages
Level 78
1,531 SR
1,428 Elo+
Bacchus
Bacchus
Jayzus Quiste
Bacchus
Level 48
God Stats
13W - 4L
1,653 SR
Queue Stats
24W - 19L
1,484 Elo+
Solo
Skadi
Skadi
KG-Motte
Skadi
Level 105
God Stats
25W - 17L
1,619 SR
Queue Stats
300W - 314L
1,404 Elo+
Solo
Ra
Ra
Shapeshifter224
Ra
Level 80
God Stats
4W - 9L
1,321 SR
Queue Stats
13W - 19L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
8,274
591
11,064
11,461
4,165
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 0
9,131
652
15,380
9,785
3,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 2
8,438
603
4,986
14,790
10,423
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
2 / 2 / 5
9,943
710
5,671
15,787
16,859
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
KG-Motte
Skadi
13
3 / 0 / 6
9,835
703
14,777
15,593
8,876
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 0 / 5
10,521
752
9,208
5,966
2,458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
9
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
2
5
2.25
W
Skadi
KG-Motte
Skadi
3
0
6
6
L
0
3
2
0.33
L
2
1
0
2
W
4
0
5
6.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,430
Damage
29,656
36,036
Taken
37,346
18,042
Mitigated
28,193
16,366
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,671
568
1,011
2,076
15,787
16,859
0
5,556
10,231
9,594
0
W
Skadi
KG-Motte
Skadi
14,777
5,351
861
5,257
15,593
8,876
1,705
6,795
8,798
0
40,672
L
11,064
7,518
0
3,182
11,461
4,165
0
4,274
7,187
0
37,270
L
15,380
2,686
0
5,759
9,785
3,454
0
4,491
5,294
49,682
0
W
9,208
907
7,240
2,783
5,966
2,458
1,056
3,344
2,622
41,295
0
L
4,986
2,436
3,091
4,334
14,790
10,423
0
6,563
8,227
0
10,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,843
Gold Earned
30,299
166
Minions Killed
155
7
Camps Cleared
4
755,755
Distance Traveled
773,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,943
710
10
1
0
242,356
0
W
Skadi
9,835
703
43
3
2
260,864
0
L
Izanami
8,274
591
77
6
3
237,090
0
L
Sol
9,131
652
83
6
4
249,984
0
W
Ra
10,521
752
102
7
2
270,062
0
L
Horus
8,438
603
6
0
0
268,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role