Player Matchup

Izanami
Izanami
ChatonFéroce
Izanami
Level 137
God Stats
3W - 5L
1,370 SR
Queue Stats
134W - 124L
1,543 Elo+
Party 1
Loki
Loki
Lukeceltion
Loki
Level 81
God Stats
3W - 2L
1,722 SR
Queue Stats
430W - 447L
1,578 Elo+
Party 4
Bacchus
Bacchus
Ramasan
Bacchus
Level 140
God Stats
61W - 93L
1,504 SR
Queue Stats
315W - 299L
1,478 Elo+
Solo
Ganesha
Ganesha
Rawmodee
Ganesha
Level 62
God Stats
20W - 17L
1,565 SR
Queue Stats
219W - 268L
1,477 Elo+
Party 4
Eset
Eset
Woofywoofy71
Eset
Level 107
God Stats
1W - 6L
1,098 SR
Queue Stats
93W - 87L
1,506 Elo+
Party 1
Team Averages
Level 105
1,452 SR
1,516 Elo+

VS

Team Averages
Level 88
1,458 SR
1,489 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Blazewing
Zhong Kui
Level 106
God Stats
4W - 1L
1,718 SR
Queue Stats
85W - 79L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Itnit
Kumbhakarna
Level 108
God Stats
3W - 7L
1,225 SR
Queue Stats
169W - 167L
1,489 Elo+
Party 3
Apollo
Apollo
ObamaDidMyMom
Apollo
Level 18
God Stats
10W - 7L
1,346 SR
Queue Stats
29W - 27L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
5
0 / 3 / 0
3,195
533
2,121
3,320
585
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,554
592
382
2,478
564
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Ramasan
Bacchus
4
0 / 2 / 0
3,262
544
782
3,918
2,387
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Rawmodee
Ganesha
7
0 / 0 / 0
3,560
593
1,533
2,943
1,626
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
2,607
435
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
2 / 0 / 2
4,021
670
2,402
2,522
680
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Da Ji
 
Da Ji
6
0 / 0 / 0
3,739
623
1,196
2,957
735
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Zhong Kui
Blazewing
Zhong Kui
7
1 / 0 / 0
4,076
679
2,327
2,095
1,002
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Itnit
Kumbhakarna
5
2 / 0 / 2
3,916
653
1,523
2,640
1,491
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 0 / 0
3,664
611
1,306
1,952
795
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
2
3
W
Da Ji
 
Da Ji
0
0
0
0
W
Zhong Kui
Blazewing
Zhong Kui
1
0
0
1
L
Izanami
0
3
0
0
W
Kumbhakarna
Itnit
Kumbhakarna
2
0
2
3
L
0
0
0
0
W
0
0
0
0
L
Bacchus
Ramasan
Bacchus
0
2
0
0
L
Ganesha
Rawmodee
Ganesha
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,818
Damage
8,754
12,659
Taken
12,166
5,162
Mitigated
4,703
4,180
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,402
1,452
0
834
2,522
680
0
229
2,293
0
17,424
W
Da Ji
 
Da Ji
1,196
306
0
1,232
2,957
735
0
0
2,957
0
15,452
W
Zhong Kui
Blazewing
Zhong Kui
2,327
483
0
959
2,095
1,002
270
438
1,657
19,355
0
L
Izanami
2,121
1,634
87
878
3,320
585
0
1,359
1,961
0
12,004
W
Kumbhakarna
Itnit
Kumbhakarna
1,523
501
0
1,344
2,640
1,491
0
115
2,525
6,314
0
L
382
93
0
769
2,478
564
0
824
1,654
0
12,681
W
1,306
482
0
1,060
1,952
795
206
1,533
419
0
10,921
L
Bacchus
Ramasan
Bacchus
782
271
87
1,054
3,918
2,387
0
1,667
2,251
8,416
0
L
Ganesha
Rawmodee
Ganesha
1,533
327
0
1,305
2,943
1,626
0
0
2,943
12,626
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,178
Gold Earned
19,416
89
Minions Killed
134
0
Camps Cleared
0
450,068
Distance Traveled
499,256
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,021
670
35
6
0
94,808
0
W
Da Ji
3,739
623
36
6
0
108,650
0
W
Zhong Kui
4,076
679
41
7
0
90,171
0
L
Izanami
3,195
533
20
3
0
110,012
0
W
Kumbhakarna
3,916
653
4
1
0
113,841
0
L
Loki
3,554
592
39
7
0
109,782
0
W
Apollo
3,664
611
18
3
0
91,786
0
L
Bacchus
3,262
544
14
2
0
112,840
1
L
Ganesha
3,560
593
16
3
0
117,434
0
L
Eset
2,607
435
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role