Player Matchup

Ne Zha
Ne Zha
Platinum II
Pjha
Ne Zha
Platinum II
Level 144
God Stats
2W - 1L
1,849 SR
Queue Stats
32W - 23L
2,015 MMR
Party 1
Cabrakan
Cabrakan
Diamond IV
TYL Cabrakan
Cabrakan
Diamond IV
Level 160
God Stats
13W - 3L
1,782 SR
Queue Stats
37W - 17L
2,164 MMR
Party 1
Merlin
Merlin
Platinum II
TYL Merlin
Merlin
Platinum II
Level 160
God Stats
17W - 3L
1,692 SR
Queue Stats
25W - 12L
1,932 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,774 SR
2,037 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,783 SR
1,976 MMR
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 160
God Stats
14W - 6L
1,945 SR
Queue Stats
75W - 67L
1,964 MMR
Solo
Anhur
Anhur
Platinum II
LiutenantPickle
Anhur
Platinum II
Level 156
God Stats
8W - 4L
1,696 SR
Queue Stats
13W - 10L
1,930 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
liam el rey
Jormungandr
Platinum II
Level 149
God Stats
10W - 6L
1,709 SR
Queue Stats
13W - 8L
2,034 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Pjha
Ne Zha
13
1 / 5 / 9
10,141
724
8,364
15,042
9,838
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
TYL Cabrakan
Cabrakan
13
5 / 5 / 10
11,602
829
12,441
16,490
19,235
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
TYL Merlin
Merlin
14
9 / 5 / 6
12,457
890
15,915
10,315
3,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaAchillesBacchusDiscordiaSobek

VS

Bans
GebMedusaUllrHachimanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
8 / 6 / 3
11,579
827
14,558
15,518
4,233
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 6 / 6
10,181
727
7,335
20,366
10,072
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
liam el rey
Jormungandr
5
0 / 3 / 2
7,555
540
347
4,745
875
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
15
Kills
11
15
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
8
6
3
1.58
L
3
6
6
1
W
Ne Zha
Pjha
Ne Zha
1
5
9
1.1
W
Cabrakan
TYL Cabrakan
Cabrakan
5
5
10
2
W
Merlin
TYL Merlin
Merlin
9
5
6
2.4
L
Jormungandr
liam el rey
Jormungandr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
22,240
41,847
Taken
40,629
32,571
Mitigated
15,180
12,016
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,558
448
1,310
5,162
15,518
4,233
0
9,492
6,026
42,469
0
L
7,335
3,131
0
2,926
20,366
10,072
205
14,886
5,480
0
23,157
W
Ne Zha
Pjha
Ne Zha
8,364
2,157
0
5,643
15,042
9,838
748
6,409
8,633
0
35,975
W
Cabrakan
TYL Cabrakan
Cabrakan
12,441
1,416
0
3,390
16,490
19,235
593
5,674
10,108
28,956
0
W
Merlin
TYL Merlin
Merlin
15,915
931
0
2,983
10,315
3,498
641
3,999
6,316
44,521
0
L
Jormungandr
liam el rey
Jormungandr
347
97
0
14
4,745
875
0
4,335
410
784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,200
Gold Earned
29,315
139
Minions Killed
99
11
Camps Cleared
1
735,153
Distance Traveled
469,280
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,579
827
72
5
1
239,273
0
L
Anhur
10,181
727
25
2
0
202,649
4
W
Ne Zha
10,141
724
52
4
7
245,113
0
W
Cabrakan
11,602
829
30
2
1
251,270
2
W
Merlin
12,457
890
57
4
3
238,770
0
L
Jormungandr
7,555
540
2
0
0
27,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role