Player Matchup

Achilles
Achilles
Albertus998
Achilles
Level 142
God Stats
6W - 6L
1,415 SR
Queue Stats
312W - 329L
1,442 Elo+
Solo
Artemis
Artemis
Grimmss
Artemis
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 32L
1,582 Elo+
Party 2
Merlin
Merlin
TheServer203
Merlin
Level 106
God Stats
5W - 1L
1,511 SR
Queue Stats
41W - 38L
1,594 Elo+
Party 2
Team Averages
Level 97
1,475 SR
1,539 Elo+

VS

Team Averages
Level 117
1,580 SR
1,531 Elo+
Scylla
Scylla
Harmony1997
Scylla
Level 124
God Stats
4W - 4L
1,512 SR
Queue Stats
93W - 96L
1,541 Elo+
Party 1
Ullr
Ullr
JamaicanoS69
Ullr
Level 152
God Stats
18W - 19L
1,548 SR
Queue Stats
292W - 252L
1,596 Elo+
Party 1
Chaac
Chaac
Shye81
Chaac
Level 76
God Stats
3W - 3L
1,678 SR
Queue Stats
42W - 45L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Albertus998
Achilles
15
4 / 10 / 14
14,232
749
15,805
21,272
13,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Grimmss
Artemis
16
10 / 8 / 9
15,904
837
18,458
15,257
4,633
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
17
8 / 1 / 12
15,669
825
15,648
9,532
3,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 7 / 11
12,335
649
11,941
14,831
3,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 8 / 9
14,742
776
16,661
19,824
7,858
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Shye81
Chaac
15
7 / 7 / 6
13,894
731
12,565
22,374
22,531
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
22
Kills
19
19
Deaths
22
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
Albertus998
Achilles
4
10
14
1.1
W
Artemis
Grimmss
Artemis
10
8
9
1.81
L
Scylla
3
7
11
1.21
L
9
8
9
1.69
L
Chaac
Shye81
Chaac
7
7
6
1.43
W
Merlin
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,911
Damage
41,167
46,061
Taken
57,029
21,717
Mitigated
34,053
9,515
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Albertus998
Achilles
15,805
4,955
0
3,454
21,272
13,959
0
4,721
16,551
547
36,779
W
Artemis
Grimmss
Artemis
18,458
9,138
0
3,078
15,257
4,633
1,547
5,655
9,602
0
37,960
L
Scylla
11,941
758
0
2,542
14,831
3,664
0
5,354
9,477
35,442
0
L
16,661
8,932
0
3,720
19,824
7,858
0
4,727
15,097
0
48,358
L
Chaac
Shye81
Chaac
12,565
3,850
0
5,977
22,374
22,531
0
6,907
15,467
0
40,130
W
Merlin
15,648
1,053
0
2,983
9,532
3,125
786
2,565
6,967
67,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,805
Gold Earned
40,971
200
Minions Killed
200
4
Camps Cleared
11
926,452
Distance Traveled
885,288
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,232
749
44
2
1
285,071
2
W
Artemis
15,904
837
56
3
1
286,985
0
L
Scylla
12,335
649
59
3
3
300,945
0
L
Ullr
14,742
776
84
4
6
271,444
3
L
Chaac
13,894
731
57
3
2
312,899
3
W
Merlin
15,669
825
100
5
2
354,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role