Player Matchup

Ravana
Ravana
Haunted_Spectre_
Ravana
Level 27
God Stats
3W - 2L
1,702 SR
Queue Stats
59W - 46L
1,511 Elo+
Party 1
Nemesis
Nemesis
Monkeymoo16Playz
Nemesis
Level 5
God Stats
3W - 2L
1,620 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
No_1_Death_
Zhong Kui
Level 63
God Stats
2W - 4L
1,588 SR
Queue Stats
189W - 180L
1,497 Elo+
Party 1
Team Averages
Level 32
1,637 SR
1,474 Elo+

VS

Team Averages
Level 58
1,647 SR
1,396 Elo+
Olorun
Olorun
Tunir_
Olorun
Level 123
God Stats
4W - 0L
1,606 SR
Queue Stats
66W - 68L
1,421 Elo+
Party 2
Bakasura
Bakasura
minecraft62001
Bakasura
Level 36
God Stats
2W - 1L
1,680 SR
Queue Stats
23W - 31L
1,373 Elo+
Party 2
Odin
Odin
tisa2011
Odin
Level 15
God Stats
4W - 2L
1,656 SR
Queue Stats
12W - 14L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 7
14,916
785
16,153
15,254
7,632
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 7 / 11
13,078
688
9,869
15,339
6,098
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
No_1_Death_
Zhong Kui
17
10 / 6 / 9
15,427
812
31,733
25,274
17,896
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Tunir_
Olorun
17
7 / 7 / 9
15,529
817
24,340
24,089
6,448
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
12
2 / 8 / 7
11,895
626
5,565
20,802
6,091
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
16
10 / 8 / 7
16,594
873
14,619
22,938
12,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
23
Kills
19
19
Deaths
23
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
10
6
7
2.25
L
3
7
11
1.21
L
Zhong Kui
No_1_Death_
Zhong Kui
10
6
9
2.42
W
Olorun
Tunir_
Olorun
7
7
9
1.64
W
Bakasura
2
8
7
0.69
W
Odin
10
8
7
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,755
Damage
44,524
55,867
Taken
67,829
31,626
Mitigated
25,026
15,183
Healing
20,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,153
5,542
0
3,242
15,254
7,632
741
6,352
8,797
0
57,430
L
9,869
4,701
0
2,476
15,339
6,098
709
5,304
9,501
0
24,974
L
Zhong Kui
No_1_Death_
Zhong Kui
31,733
4,344
0
9,465
25,274
17,896
1,144
13,452
11,734
61,433
0
W
Olorun
Tunir_
Olorun
24,340
14,190
2,377
11,146
24,089
6,448
1,586
14,103
9,986
82,222
0
W
Bakasura
5,565
4,043
666
3,243
20,802
6,091
72
8,118
12,684
0
11,311
W
Odin
14,619
4,750
966
2,344
22,938
12,487
1,400
9,724
13,214
0
31,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,421
Gold Earned
44,018
176
Minions Killed
178
11
Camps Cleared
3
932,039
Distance Traveled
927,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
14,916
785
86
5
4
317,295
0
L
Nemesis
13,078
688
27
1
4
298,181
0
L
Zhong Kui
15,427
812
63
3
3
316,563
0
W
Olorun
15,529
817
104
5
2
288,111
0
W
Bakasura
11,895
626
32
2
1
307,961
0
W
Odin
16,594
873
42
2
0
331,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role