Player Matchup

Amaterasu
Amaterasu
Silver III
MOJO Rogue
Amaterasu
Silver III
Level 68
God Stats
2W - 0L
1,361 SR
Queue Stats
10W - 12L
1,360 MMR
Party 1
Terra
Terra
Silver III
MOJO War
Terra
Silver III
Level 82
God Stats
1W - 0L
1,565 SR
Queue Stats
8W - 9L
1,386 MMR
Party 1
Hera
Hera
Silver III
Mojo Diamond777
Hera
Silver III
Level 85
God Stats
3W - 1L
1,563 SR
Queue Stats
10W - 11L
1,401 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 78
1,497 SR
1,382 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,663 SR
1,360 MMR
Skadi
Skadi
Silver I
FsU x HaZzArD
Skadi
Silver I
Level 109
God Stats
14W - 4L
1,736 SR
Queue Stats
20W - 13L
1,351 MMR
Solo
Ne Zha
Ne Zha
Gold IV
One Mellow Wolf
Ne Zha
Gold IV
Level 121
God Stats
1W - 5L
1,608 SR
Queue Stats
70W - 90L
1,361 MMR
Solo
Nox
Nox
Gold IV
TexasAdrenaline
Nox
Gold IV
Level 103
God Stats
47W - 29L
1,644 SR
Queue Stats
79W - 57L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MOJO Rogue
Amaterasu
18
13 / 4 / 3
17,138
857
16,193
26,973
25,497
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
MOJO War
Terra
13
1 / 4 / 11
13,697
685
11,736
25,179
23,609
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 7 / 9
14,710
736
16,014
16,620
3,522
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ZeusPoseidonJormungandrChaacSusano

VS

Bans
MedusaAchillesCupidYemojaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
13,379
669
20,276
15,887
4,868
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 8 / 8
14,286
714
15,506
21,732
6,967
Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 5 / 8
14,121
706
16,835
13,732
4,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
19
Kills
15
15
Deaths
19
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
Amaterasu
MOJO Rogue
Amaterasu
13
4
3
3.63
W
Terra
MOJO War
Terra
1
4
11
1.63
W
5
7
9
1.36
L
6
8
8
1.25
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,943
Damage
52,617
68,772
Taken
51,351
52,628
Mitigated
16,269
27,419
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,276
9,512
0
0
15,887
4,868
1,997
9,014
6,873
0
65,847
W
Amaterasu
MOJO Rogue
Amaterasu
16,193
6,685
1,143
11,505
26,973
25,497
2,150
8,168
18,805
715
58,278
W
Terra
MOJO War
Terra
11,736
975
2,580
7,586
25,179
23,609
347
5,879
19,300
26,428
0
W
16,014
5,069
773
3,832
16,620
3,522
686
3,302
13,318
63,723
0
L
15,506
5,327
0
3,893
21,732
6,967
0
13,098
8,634
0
42,912
L
16,835
1,769
1,770
3,204
13,732
4,434
190
6,619
7,113
40,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,545
Gold Earned
41,786
173
Minions Killed
192
8
Camps Cleared
9
1,063,637
Distance Traveled
1,019,471
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,379
669
110
6
4
337,753
0
W
Amaterasu
17,138
857
76
4
3
343,833
0
W
Terra
13,697
685
22
1
2
385,947
2
W
Hera
14,710
736
75
4
3
333,857
0
L
Ne Zha
14,286
714
38
2
5
343,163
4
L
Nox
14,121
706
44
2
0
338,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role