Player Matchup

Osiris
Osiris
Bacon FGC
Osiris
Level 136
God Stats
3W - 2L
1,745 SR
Queue Stats
335W - 184L
1,750 Elo+
Party 1
Baron Samedi
Baron Samedi
lm PuzzIed
Baron Samedi
Level 123
God Stats
5W - 1L
1,781 SR
Queue Stats
119W - 65L
1,731 Elo+
Party 1
Bacchus
Bacchus
vCxde
Bacchus
Level 82
God Stats
2W - 2L
1,636 SR
Queue Stats
16W - 23L
1,496 Elo+
Party 1
Team Averages
Level 114
1,721 SR
1,659 Elo+

VS

Team Averages
Level 125
1,488 SR
1,635 Elo+
Cupid
Cupid
JewCreed
Cupid
Level 124
God Stats
1W - 1L
1,242 SR
Queue Stats
297W - 259L
1,587 Elo+
Solo
Zeus
Zeus
Timefotat819
Zeus
Level 147
God Stats
3W - 2L
1,707 SR
Queue Stats
131W - 81L
1,721 Elo+
Party 2
Achilles
Achilles
WetEggForPapa
Achilles
Level 104
God Stats
8W - 11L
1,515 SR
Queue Stats
312W - 291L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bacon FGC
Osiris
20
9 / 2 / 4
23,281
597
41,971
50,568
78,937
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
lm PuzzIed
Baron Samedi
20
2 / 9 / 6
20,761
532
21,716
28,040
17,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
vCxde
Bacchus
18
2 / 4 / 6
21,216
544
9,594
29,235
54,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JewCreed
Cupid
20
6 / 4 / 6
23,370
599
32,208
30,315
13,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 3 / 6
23,357
599
38,922
12,778
6,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
WetEggForPapa
Achilles
20
3 / 6 / 7
21,134
542
24,209
39,565
75,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
13
Kills
15
15
Deaths
13
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bacon FGC
Osiris
9
2
4
5.5
W
Cupid
JewCreed
Cupid
6
4
6
2.25
W
6
3
6
3
W
Achilles
WetEggForPapa
Achilles
3
6
7
1.08
L
Baron Samedi
lm PuzzIed
Baron Samedi
2
9
6
0.56
L
Bacchus
vCxde
Bacchus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,281
Damage
95,339
107,843
Taken
82,658
150,778
Mitigated
94,690
28,346
Healing
31,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bacon FGC
Osiris
41,971
9,432
0
13,467
50,568
78,937
859
15,971
34,597
16,355
105,315
W
Cupid
JewCreed
Cupid
32,208
17,385
3,069
13,451
30,315
13,585
1,075
13,130
17,185
0
135,959
W
38,922
2,750
0
3,191
12,778
6,073
474
4,770
8,008
103,946
0
W
Achilles
WetEggForPapa
Achilles
24,209
3,008
0
11,376
39,565
75,032
472
19,720
19,845
0
75,434
L
Baron Samedi
lm PuzzIed
Baron Samedi
21,716
1,374
5,925
6,125
28,040
17,564
0
13,958
14,082
131,138
0
L
Bacchus
vCxde
Bacchus
9,594
1,025
0
2,829
29,235
54,277
330
10,369
18,866
39,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,258
Gold Earned
67,861
398
Minions Killed
379
21
Camps Cleared
12
2,036,495
Distance Traveled
2,113,003
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
23,281
597
126
3
5
775,967
2
W
Cupid
23,370
599
186
5
3
690,695
4
W
Zeus
23,357
599
134
3
8
689,003
8
W
Achilles
21,134
542
59
2
1
733,305
0
L
Baron Samedi
20,761
532
226
6
13
613,494
0
L
Bacchus
21,216
544
46
1
3
647,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role