Player Matchup

Neith
Neith
Dreamy_Sashimi
Neith
Level 118
God Stats
13W - 7L
1,760 SR
Queue Stats
148W - 157L
1,555 Elo+
Party 1
Sobek
Sobek
Kazyria
Sobek
Level 103
God Stats
5W - 7L
1,586 SR
Queue Stats
215W - 184L
1,549 Elo+
Solo
Scylla
Scylla
mailstermany
Scylla
Level 93
God Stats
3W - 5L
1,657 SR
Queue Stats
182W - 177L
1,590 Elo+
Party 1
Team Averages
Level 105
1,668 SR
1,565 Elo+

VS

Team Averages
Level 89
1,548 SR
1,621 Elo+
Ymir
Ymir
IWreckedURMOM
Ymir
Level 67
God Stats
2W - 0L
1,505 SR
Queue Stats
72W - 44L
1,663 Elo+
Party 2
Chang'e
Chang'e
JAMYRO
Chang'e
Level 88
God Stats
6W - 1L
1,638 SR
Queue Stats
78W - 54L
1,657 Elo+
Party 2
Mercury
Mercury
LagziIIa
Mercury
Level 113
God Stats
76W - 84L
1,500 SR
Queue Stats
446W - 418L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 10
13,277
738
22,913
11,675
5,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Kazyria
Sobek
14
3 / 4 / 14
13,349
742
11,276
20,999
36,687
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
13
9 / 8 / 5
13,981
777
10,173
12,563
4,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 6
13,221
735
7,028
20,542
19,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
JAMYRO
Chang'e
17
9 / 5 / 5
15,011
834
19,433
17,884
6,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
LagziIIa
Mercury
15
3 / 5 / 8
13,120
729
8,828
16,434
4,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
19
Kills
16
16
Deaths
19
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
4
10
3
W
4
9
6
0.78
W
Chang'e
JAMYRO
Chang'e
9
5
5
2.3
L
Sobek
Kazyria
Sobek
3
4
14
2.5
W
Mercury
LagziIIa
Mercury
3
5
8
1.4
L
Scylla
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,362
Damage
35,289
45,237
Taken
54,860
47,234
Mitigated
30,543
6,085
Healing
17,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,913
8,419
0
1,957
11,675
5,631
880
6,711
4,964
0
68,560
W
7,028
827
0
395
20,542
19,988
219
8,488
12,054
21,891
0
W
Chang'e
JAMYRO
Chang'e
19,433
2,288
5,024
10,036
17,884
6,007
408
7,159
10,725
68,791
0
L
Sobek
Kazyria
Sobek
11,276
905
0
4,128
20,999
36,687
157
11,700
9,299
24,764
0
W
Mercury
LagziIIa
Mercury
8,828
5,009
0
2,122
16,434
4,548
1,972
6,699
9,735
0
31,793
L
Scylla
10,173
648
0
0
12,563
4,916
376
8,206
4,357
26,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,607
Gold Earned
41,352
170
Minions Killed
191
6
Camps Cleared
9
794,086
Distance Traveled
1,004,265
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,277
738
96
5
4
277,127
0
W
Ymir
13,221
735
30
2
1
278,650
0
W
Chang'e
15,011
834
124
7
4
328,358
0
L
Sobek
13,349
742
31
2
1
295,435
1
W
Mercury
13,120
729
37
2
4
397,257
2
L
Scylla
13,981
777
43
2
1
221,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role