Player Matchup

Merlin
Merlin
JABoster
Merlin
Level 22
God Stats
20W - 9L
1,682 SR
Queue Stats
50W - 25L
1,612 Elo+
Party 1
Hercules
Hercules
TurbulentNinja
Hercules
Level 27
God Stats
6W - 4L
1,687 SR
Queue Stats
70W - 36L
1,648 Elo+
Party 1
Sobek
Sobek
x74potions
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 34L
1,641 Elo+
Party 1
Team Averages
Level 53
1,623 SR
1,634 Elo+

VS

Team Averages
Level 46
1,477 SR
1,513 Elo+
King Arthur
King Arthur
NilsS2606
King Arthur
Level 27
God Stats
22W - 16L
1,575 SR
Queue Stats
115W - 111L
1,594 Elo+
Solo
Kukulkan
Kukulkan
Phoenix_Reborn9
Kukulkan
Level 84
God Stats
8W - 7L
1,471 SR
Queue Stats
51W - 46L
1,467 Elo+
Party 2
Artemis
Artemis
YASKA II
Artemis
Level 28
God Stats
5W - 1L
1,384 SR
Queue Stats
50W - 43L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JABoster
Merlin
10
1 / 3 / 3
7,888
657
4,535
7,448
2,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
10
0 / 5 / 2
7,086
591
2,420
13,646
7,229
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
11
4 / 6 / 1
9,525
794
6,407
12,939
11,541
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NilsS2606
King Arthur
12
9 / 1 / 2
10,346
862
6,979
8,188
7,160
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
13
5 / 2 / 7
9,468
789
14,275
7,320
2,760
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
YASKA II
Artemis
11
0 / 2 / 11
8,257
688
8,403
6,371
1,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
14
14
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
JABoster
Merlin
1
3
3
0.83
W
King Arthur
NilsS2606
King Arthur
9
1
2
10
W
Kukulkan
5
2
7
4.25
L
Hercules
0
5
2
0.2
W
Artemis
YASKA II
Artemis
0
2
11
2.75
L
Sobek
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,362
Damage
29,657
34,033
Taken
21,879
20,825
Mitigated
11,898
5,335
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
JABoster
Merlin
4,535
522
0
911
7,448
2,055
0
2,616
4,832
27,520
0
W
King Arthur
NilsS2606
King Arthur
6,979
2,253
0
2,167
8,188
7,160
0
3,384
4,804
0
29,557
W
Kukulkan
14,275
815
0
2,145
7,320
2,760
252
4,298
3,022
39,128
0
L
Hercules
2,420
810
0
2,061
13,646
7,229
0
5,847
7,799
0
10,937
W
Artemis
YASKA II
Artemis
8,403
3,429
0
0
6,371
1,978
232
4,078
2,293
0
15,643
L
Sobek
6,407
200
0
2,363
12,939
11,541
0
6,115
6,824
10,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,499
Gold Earned
28,071
97
Minions Killed
123
1
Camps Cleared
8
587,380
Distance Traveled
710,609
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,888
657
66
6
0
192,591
0
W
King Arthur
10,346
862
43
4
5
233,759
0
W
Kukulkan
9,468
789
59
5
3
237,303
0
L
Hercules
7,086
591
23
2
1
191,654
0
W
Artemis
8,257
688
21
2
0
239,547
0
L
Sobek
9,525
794
8
1
0
203,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role