Player Matchup

Heimdallr
Heimdallr
ACEITIS
Heimdallr
Level 45
God Stats
17W - 19L
1,425 SR
Queue Stats
136W - 197L
1,310 Elo+
Party 1
Chang'e
Chang'e
Kase_Yujiro
Chang'e
Level 88
God Stats
15W - 9L
1,629 SR
Queue Stats
356W - 316L
1,513 Elo+
Party 1
Yemoja
Yemoja
SkeetSenpai
Yemoja
Level 76
God Stats
3W - 1L
1,556 SR
Queue Stats
297W - 347L
1,342 Elo+
Party 1
Thor
Thor
Trey-BTW
Thor
Level 64
God Stats
35W - 33L
1,451 SR
Queue Stats
212W - 253L
1,370 Elo+
Party 1
Neith
Neith
YvngSlime-BTW
Neith
Level 74
God Stats
3W - 6L
1,340 SR
Queue Stats
367W - 441L
1,348 Elo+
Party 1
Team Averages
Level 69
1,480 SR
1,376 Elo+

VS

Team Averages
Level 108
1,533 SR
1,456 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IWALKANDITALK2
Chaac
Level 81
God Stats
21W - 18L
1,564 SR
Queue Stats
477W - 490L
1,425 Elo+
Solo
Sylvanus
Sylvanus
Prime113
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 283L
1,447 Elo+
Solo
King Arthur
King Arthur
Razgriz157
King Arthur
Level 148
God Stats
26W - 23L
1,543 SR
Queue Stats
602W - 588L
1,419 Elo+
Solo
Anubis
Anubis
The Chef Chico
Anubis
Level 96
God Stats
3W - 4L
1,558 SR
Queue Stats
49W - 53L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ACEITIS
Heimdallr
5
0 / 0 / 1
3,143
629
390
1,394
305
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
Kase_Yujiro
Chang'e
4
0 / 0 / 0
3,113
623
721
1,570
723
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
6
0 / 0 / 0
3,488
698
1,312
3,122
1,854
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
5
2 / 0 / 0
3,903
781
1,075
2,788
579
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,443
689
721
330
84
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
2,515
503
0
0
0
4
0 / 1 / 0
3,341
668
1,301
2,819
696
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Prime113
Sylvanus
6
0 / 0 / 0
3,283
657
248
1,352
645
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

King Arthur
Razgriz157
King Arthur
6
0 / 0 / 0
3,588
718
1,799
2,899
1,948
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
0 / 1 / 0
3,222
644
810
1,456
424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Heimdallr
ACEITIS
Heimdallr
0
0
1
0.5
L
0
1
0
0
W
Chang'e
Kase_Yujiro
Chang'e
0
0
0
0
L
Sylvanus
Prime113
Sylvanus
0
0
0
0
L
King Arthur
Razgriz157
King Arthur
0
0
0
0
W
Yemoja
0
0
0
0
L
0
1
0
0
W
Thor
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,219
Damage
4,158
9,204
Taken
8,526
3,545
Mitigated
3,713
5,102
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
ACEITIS
Heimdallr
390
170
0
250
1,394
305
0
459
935
0
6,932
L
1,301
246
0
919
2,819
696
0
530
2,289
0
12,204
W
Chang'e
Kase_Yujiro
Chang'e
721
220
406
826
1,570
723
0
185
1,385
8,270
0
L
Sylvanus
Prime113
Sylvanus
248
124
96
870
1,352
645
0
118
1,234
8,399
0
L
King Arthur
Razgriz157
King Arthur
1,799
336
0
1,911
2,899
1,948
0
1,312
1,587
0
14,199
W
Yemoja
1,312
483
0
2,417
3,122
1,854
0
0
3,122
14,279
0
L
810
0
0
202
1,456
424
0
73
1,383
10,246
0
W
Thor
1,075
150
0
1,035
2,788
579
0
351
2,437
0
13,081
W
721
315
0
168
330
84
43
63
267
0
15,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,090
Gold Earned
15,949
124
Minions Killed
84
0
Camps Cleared
0
442,647
Distance Traveled
375,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,515
503
0
0
0
0
0
W
Heimdallr
3,143
629
12
2
0
74,467
0
L
Chaac
3,341
668
32
6
0
109,576
0
W
Chang'e
3,113
623
20
4
0
95,587
0
L
Sylvanus
3,283
657
7
1
0
83,124
0
L
King Arthur
3,588
718
24
5
0
102,110
0
W
Yemoja
3,488
698
29
6
0
79,205
0
L
Anubis
3,222
644
21
4
0
80,492
0
W
Thor
3,903
781
32
6
0
102,401
0
W
Neith
3,443
689
31
6
0
90,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role