Player Matchup

Horus
Horus
Bronze III
Dladarll
Horus
Bronze III
Level 88
God Stats
0W - 2L
1,497 SR
Queue Stats
10W - 19L
1,172 MMR
Party 1
Merlin
Merlin
Bronze III
Eli_328
Merlin
Bronze III
Level 30
God Stats
0W - 1L
1,488 SR
Queue Stats
2W - 8L
1,500 MMR
Party 1
Awilix
Awilix
Bronze III
jahsonlikedat
Awilix
Bronze III
Level 59
God Stats
0W - 2L
1,444 SR
Queue Stats
7W - 16L
1,081 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,476 SR
1,251 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,611 SR
1,227 MMR
Hades
Hades
Silver I
Jsmoove5621
Hades
Silver I
Level 69
God Stats
1W - 1L
1,830 SR
Queue Stats
126W - 108L
1,240 MMR
Solo
Neith
Neith
Silver I
eternalstyles_84
Neith
Silver I
Level 145
God Stats
2W - 2L
1,469 SR
Queue Stats
107W - 119L
1,196 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
x8WOLFBLOOD8x
Sun Wukong
Silver I
Level 125
God Stats
1W - 1L
1,533 SR
Queue Stats
209W - 232L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dladarll
Horus
17
6 / 4 / 6
15,938
693
14,077
25,974
30,653
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Eli_328
Merlin
15
1 / 7 / 6
13,735
597
18,212
14,106
6,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 13 / 6
16,665
725
17,662
25,312
11,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusKukulkanYmirKumbhakarnaYemoja

VS

Bans
ZeusHelHou YiSkadiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 12
16,744
728
20,403
22,218
7,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 5 / 11
16,948
737
18,379
18,009
9,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
x8WOLFBLOOD8x
Sun Wukong
18
9 / 4 / 14
17,368
755
16,680
29,291
24,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
15
Kills
24
24
Deaths
15
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Horus
Dladarll
Horus
6
4
6
2.25
L
Merlin
Eli_328
Merlin
1
7
6
0.57
W
8
6
12
2.33
W
7
5
11
2.5
L
8
13
6
0.85
W
Sun Wukong
x8WOLFBLOOD8x
Sun Wukong
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
55,462
65,392
Taken
69,518
48,620
Mitigated
41,201
17,296
Healing
24,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Dladarll
Horus
14,077
6,244
3,082
7,749
25,974
30,653
280
8,766
17,208
0
37,920
L
Merlin
Eli_328
Merlin
18,212
1,262
1,005
2,096
14,106
6,132
552
4,871
9,235
67,485
0
W
20,403
2,210
2,403
7,484
22,218
7,050
889
4,621
17,597
60,481
0
W
18,379
11,012
756
6,856
18,009
9,296
1,364
6,323
11,686
0
77,286
L
17,662
7,728
614
2,750
25,312
11,835
1,192
7,282
18,030
0
46,193
W
Sun Wukong
x8WOLFBLOOD8x
Sun Wukong
16,680
3,635
1,032
5,812
29,291
24,855
334
8,641
20,650
0
64,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,338
Gold Earned
51,060
215
Minions Killed
301
4
Camps Cleared
17
1,055,232
Distance Traveled
1,144,731
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
15,938
693
48
2
0
379,728
2
L
Merlin
13,735
597
108
5
2
335,435
0
W
Hades
16,744
728
59
3
9
373,731
0
W
Neith
16,948
737
136
6
5
341,819
0
L
Awilix
16,665
725
59
3
2
340,069
6
W
Sun Wukong
17,368
755
106
5
3
429,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role