Player Matchup

Apollo
Apollo
Gold II
AlphaRecttum
Apollo
Gold II
Level 120
God Stats
1W - 0L
1,438 SR
Queue Stats
31W - 23L
1,498 MMR
Party 1
Bacchus
Bacchus
Gold II
EWitz_Girthy
Bacchus
Gold II
Level 128
God Stats
5W - 1L
1,569 SR
Queue Stats
31W - 23L
1,498 MMR
Party 1
Ah Puch
Ah Puch
Gold II
Omega_Recttum
Ah Puch
Gold II
Level 129
God Stats
2W - 2L
1,571 SR
Queue Stats
31W - 23L
1,498 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,526 SR
1,498 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,393 SR
1,494 MMR
Merlin
Merlin
Gold II
Happy Dabs
Merlin
Gold II
Level 110
God Stats
0W - 4L
1,121 SR
Queue Stats
60W - 53L
1,536 MMR
Party 2
Yemoja
Yemoja
Platinum V
Sad Dabs
Yemoja
Platinum V
Level 142
God Stats
13W - 10L
1,621 SR
Queue Stats
72W - 63L
1,638 MMR
Party 2
Awilix
Awilix
Silver I
Yuno5375
Awilix
Silver I
Level 109
God Stats
1W - 2L
1,438 SR
Queue Stats
9W - 14L
1,308 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
8 / 0 / 10
18,753
695
13,707
14,790
5,132
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
EWitz_Girthy
Bacchus
18
7 / 7 / 7
18,073
669
14,377
23,517
36,064
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Puch
18
8 / 7 / 7
18,411
682
27,893
18,375
5,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PoseidonKumbhakarnaMedusaPersephoneKukulkan

VS

Bans
ZeusSkadiHou YiChironUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Happy Dabs
Merlin
15
1 / 10 / 6
14,048
520
17,799
17,860
4,383
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Sad Dabs
Yemoja
19
8 / 4 / 6
17,675
655
17,887
25,281
38,649
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Yuno5375
Awilix
16
5 / 9 / 4
16,232
601
7,725
22,152
11,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
23
Kills
14
14
Deaths
23
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
8
0
10
13
W
Bacchus
EWitz_Girthy
Bacchus
7
7
7
1.5
L
Merlin
Happy Dabs
Merlin
1
10
6
0.4
W
Ah Puch
8
7
7
1.64
L
Yemoja
Sad Dabs
Yemoja
8
4
6
2.75
L
Awilix
Yuno5375
Awilix
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,977
Damage
43,411
56,682
Taken
65,293
47,142
Mitigated
55,009
11,821
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,707
7,953
0
6,082
14,790
5,132
2,158
10,121
4,669
0
94,946
W
Bacchus
EWitz_Girthy
Bacchus
14,377
1,088
0
3,811
23,517
36,064
0
14,127
9,390
43,803
0
L
Merlin
Happy Dabs
Merlin
17,799
366
0
280
17,860
4,383
162
11,955
5,905
65,822
0
W
Ah Puch
27,893
803
0
1,928
18,375
5,946
404
10,868
7,507
74,618
0
L
Yemoja
Sad Dabs
Yemoja
17,887
1,011
2,924
6,089
25,281
38,649
34
17,462
7,819
54,123
1,974
L
Awilix
Yuno5375
Awilix
7,725
2,477
0
1,506
22,152
11,977
0
13,016
9,136
0
37,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,237
Gold Earned
47,955
310
Minions Killed
259
16
Camps Cleared
6
1,382,613
Distance Traveled
1,287,626
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
18,753
695
157
6
10
464,736
0
W
Bacchus
18,073
669
36
1
2
472,977
0
L
Merlin
14,048
520
85
3
5
415,347
0
W
Ah Puch
18,411
682
117
4
4
444,900
0
L
Yemoja
17,675
655
107
4
0
420,846
0
L
Awilix
16,232
601
67
2
1
451,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role