Player Matchup

Pele
Pele
LatvianNomad_
Pele
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 9L
1,559 Elo+
Party 2
Terra
Terra
LatvianRanger_
Terra
Level 41
God Stats
2W - 3L
1,181 SR
Queue Stats
62W - 63L
1,507 Elo+
Party 2
Scylla
Scylla
Lordvedaa771
Scylla
Level 28
God Stats
4W - 3L
1,460 SR
Queue Stats
28W - 22L
1,475 Elo+
Party 2
Team Averages
Level 31
1,380 SR
1,514 Elo+

VS

Team Averages
Level 10
1,560 SR
1,563 Elo+
Bacchus
Bacchus
GamerGoddess243
Bacchus
Level 11
God Stats
1W - 1L
1,747 SR
Queue Stats
5W - 6L
1,497 Elo+
Party 1
Ra
Ra
Hyper4K
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,468 Elo+
Party 1
Neith
Neith
PianoBear45
Neith
Level 7
God Stats
0W - 2L
1,433 SR
Queue Stats
3W - 2L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 3
14,626
696
17,965
23,098
10,968
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

16
3 / 0 / 15
15,055
717
13,583
18,838
20,867
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
15
8 / 8 / 6
14,666
698
15,617
15,472
5,219
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
12,803
610
21,992
24,861
24,837
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 9 / 3
12,924
615
14,757
15,194
4,565
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 5
11,542
550
7,377
13,412
3,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
20
Kills
9
9
Deaths
20
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
4
9
3
0.61
W
9
1
3
10.5
W
3
0
15
10.5
W
Scylla
8
8
6
1.38
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,165
Damage
44,126
57,408
Taken
53,467
37,054
Mitigated
33,359
16,445
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,992
3,034
0
1,847
24,861
24,837
0
10,323
14,538
41,285
0
L
14,757
1,467
3,427
2,137
15,194
4,565
0
9,591
5,603
38,424
0
W
17,965
3,555
1,398
4,467
23,098
10,968
2,052
15,369
7,729
0
54,311
W
13,583
1,411
3,757
4,108
18,838
20,867
366
11,294
7,544
43,408
0
W
Scylla
15,617
362
814
1,901
15,472
5,219
267
10,424
5,048
33,690
0
L
7,377
3,641
0
342
13,412
3,957
658
9,914
3,498
0
33,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,347
Gold Earned
37,269
186
Minions Killed
157
5
Camps Cleared
6
1,055,280
Distance Traveled
959,318
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,803
610
43
2
3
357,006
2
L
Ra
12,924
615
60
3
2
295,271
0
W
Pele
14,626
696
90
4
3
351,873
0
W
Terra
15,055
717
57
3
2
401,267
0
W
Scylla
14,666
698
39
2
0
302,140
0
L
Neith
11,542
550
54
3
1
307,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role