Player Matchup

Skadi
Skadi
Gold II
AlphaRecttum
Skadi
Gold II
Level 120
God Stats
2W - 2L
1,623 SR
Queue Stats
31W - 23L
1,531 MMR
Party 2
Odin
Odin
Gold II
EWitz_Girthy
Odin
Gold II
Level 128
God Stats
1W - 2L
1,731 SR
Queue Stats
31W - 23L
1,531 MMR
Party 2
Hera
Hera
Gold II
Omega_Recttum
Hera
Gold II
Level 129
God Stats
1W - 2L
1,380 SR
Queue Stats
31W - 23L
1,531 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,578 SR
1,531 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,569 SR
1,527 MMR
Yemoja
Yemoja
Gold III
 
Yemoja
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold III
BloodSpiller 97
Chiron
Gold III
Level 129
God Stats
9W - 2L
1,592 SR
Queue Stats
43W - 30L
1,505 MMR
Solo
Terra
Terra
Gold I
Shi_no_Sutoka
Terra
Gold I
Level 125
God Stats
6W - 8L
1,615 SR
Queue Stats
140W - 114L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
9,760
574
5,017
13,076
3,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 4 / 5
11,422
672
12,315
15,385
15,649
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 7 / 4
11,529
678
18,811
11,811
3,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
PoseidonKumbhakarnaMedusaBacchusKukulkan

VS

Bans
ZeusHe BoGaneshaEsetYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
4 / 5 / 13
12,867
757
10,687
18,162
17,229
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
11 / 3 / 5
13,726
807
16,654
13,832
5,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 14
11,753
691
8,139
17,901
14,293
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
10
Kills
18
18
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
5
13
2.1
L
1
7
4
0.43
W
11
3
5
4.5
L
4
4
5
1.63
L
5
7
4
1
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,143
Damage
35,480
40,272
Taken
49,895
23,065
Mitigated
36,672
4,897
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
10,687
1,244
2,171
2,056
18,162
17,229
411
8,041
10,121
30,485
0
L
5,017
2,813
0
1,474
13,076
3,827
597
7,450
5,626
0
30,985
W
16,654
5,008
1,700
3,931
13,832
5,150
2,653
4,624
9,208
0
62,329
L
12,315
1,992
0
3,423
15,385
15,649
0
5,109
10,276
305
28,485
L
18,811
3,958
0
0
11,811
3,589
341
6,753
5,058
41,821
0
W
8,139
536
2,790
6,175
17,901
14,293
44
6,855
11,046
18,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,711
Gold Earned
38,346
158
Minions Killed
135
9
Camps Cleared
4
831,381
Distance Traveled
877,859
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,867
757
34
2
1
264,170
6
L
Skadi
9,760
574
57
3
5
256,825
0
W
Chiron
13,726
807
75
4
2
295,383
4
L
Odin
11,422
672
50
3
3
301,319
0
L
Hera
11,529
678
51
3
1
273,237
0
W
Terra
11,753
691
26
2
1
318,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role