Player Matchup

Artemis
Artemis
AquaPenguinBoy3
Artemis
Level 18
God Stats
17W - 10L
1,592 SR
Queue Stats
25W - 30L
1,315 Elo+
Party 1
Sun Wukong
Sun Wukong
CxEroo
Sun Wukong
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
21W - 34L
1,204 Elo+
Party 2
Kukulkan
Kukulkan
CxYigit
Kukulkan
Level 27
God Stats
14W - 16L
1,430 SR
Queue Stats
17W - 25L
1,209 Elo+
Party 2
King Arthur
King Arthur
TE vigil
King Arthur
Level 17
God Stats
8W - 11L
1,443 SR
Queue Stats
21W - 22L
1,395 Elo+
Party 1
Thor
Thor
juanpauchu123
Thor
Level 8
God Stats
1W - 1L
1,322 SR
Queue Stats
5W - 5L
1,310 Elo+
Solo
Team Averages
Level 20
1,414 SR
1,286 Elo+

VS

Team Averages
Level 16
1,527 SR
1,349 Elo+
Pele
Pele
 
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,283 Elo+
Solo
Chaac
Chaac
Intellect_Mako-
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
UG Awesome 1324
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,310 Elo+
Solo
Yemoja
Yemoja
dragontamer2880
Yemoja
Level 23
God Stats
0W - 1L
1,571 SR
Queue Stats
4W - 5L
1,321 Elo+
Solo
Bellona
Bellona
vertic_ethtay
Bellona
Level 18
God Stats
7W - 7L
1,565 SR
Queue Stats
9W - 12L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 3
11,513
548
12,822
14,670
4,458
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
CxEroo
Sun Wukong
15
3 / 5 / 6
10,620
506
5,699
16,042
7,188
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
CxYigit
Kukulkan
17
5 / 4 / 3
11,115
529
8,231
6,681
2,318
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
TE vigil
King Arthur
19
11 / 3 / 4
12,524
596
15,236
15,639
16,082
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 5
11,096
528
5,639
11,126
6,019
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 9 / 0
8,456
403
4,516
14,348
6,272
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

4
0 / 3 / 0
6,203
295
1,160
2,290
529
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
10 / 8 / 1
10,724
511
13,819
15,604
7,216
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 6 / 1
8,160
389
7,146
11,663
5,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
19
8 / 3 / 3
11,910
567
13,950
15,659
20,467
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
29
Kills
20
21
Deaths
29
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
9
0
0.11
W
7
8
3
1.06
W
Sun Wukong
CxEroo
Sun Wukong
3
5
6
1.2
W
Kukulkan
CxYigit
Kukulkan
5
4
3
1.63
L
0
3
0
0
W
King Arthur
TE vigil
King Arthur
11
3
4
4.33
L
10
8
1
1.31
L
1
6
1
0.25
W
3
1
5
5.5
L
Bellona
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,627
Damage
40,591
64,158
Taken
59,564
36,065
Mitigated
39,629
17,473
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,516
1,003
0
1,511
14,348
6,272
1,455
3,690
10,658
0
33,633
W
12,822
8,705
0
3,347
14,670
4,458
995
893
13,777
0
55,412
W
Sun Wukong
CxEroo
Sun Wukong
5,699
1,339
1,427
5,033
16,042
7,188
362
869
15,173
0
59,510
W
Kukulkan
CxYigit
Kukulkan
8,231
60
0
0
6,681
2,318
1,272
1,596
5,085
60,378
0
L
1,160
144
0
41
2,290
529
0
0
2,290
0
4,582
W
King Arthur
TE vigil
King Arthur
15,236
1,563
0
4,674
15,639
16,082
220
3,539
12,100
0
62,404
L
13,819
7,860
0
1,966
15,604
7,216
703
2,669
12,935
0
47,164
L
7,146
312
733
722
11,663
5,145
1,307
1,223
10,440
33,712
0
W
5,639
1,551
0
2,992
11,126
6,019
170
249
10,877
0
68,055
L
Bellona
13,950
4,604
0
5,335
15,659
20,467
666
649
15,010
0
69,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,868
Gold Earned
45,453
511
Minions Killed
296
0
Camps Cleared
0
1,871,276
Distance Traveled
1,454,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,456
403
56
3
0
353,263
0
W
Artemis
11,513
548
101
5
0
309,260
0
W
Sun Wukong
10,620
506
102
5
0
437,762
0
W
Kukulkan
11,115
529
113
5
0
355,711
0
L
Chaac
6,203
295
8
0
0
97,489
0
W
King Arthur
12,524
596
100
5
0
383,717
0
L
Apollo
10,724
511
64
3
0
313,047
0
L
Yemoja
8,160
389
48
2
0
317,781
0
W
Thor
11,096
528
95
5
0
384,826
0
L
Bellona
11,910
567
120
6
0
373,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role