Player Matchup

Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Flabio93
Rama
Level 124
God Stats
1W - 1L
1,258 SR
Queue Stats
70W - 83L
1,319 Elo+
Solo
Odin
Odin
Grey7Shadow
Odin
Level 110
God Stats
1W - 1L
1,711 SR
Queue Stats
51W - 51L
1,389 Elo+
Party 1
Team Averages
Level 96
1,494 SR
1,442 Elo+

VS

Team Averages
Level 73
1,479 SR
1,382 Elo+
Cernunnos
Cernunnos
Alex_stanojevic
Cernunnos
Level 67
God Stats
2W - 2L
1,669 SR
Queue Stats
220W - 216L
1,438 Elo+
Solo
Ares
Ares
MERİPOSA
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 203L
1,385 Elo+
Solo
Nemesis
Nemesis
Tilias15
Nemesis
Level 25
God Stats
0W - 2L
1,257 SR
Queue Stats
36W - 68L
1,303 Elo+
Solo
Raijin
Raijin
thelastdarkwolf
Raijin
Level 69
God Stats
2W - 3L
1,469 SR
Queue Stats
141W - 124L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
ttdu22
Zhong Kui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
7 / 3 / 3
6,892
1,378
5,873
4,260
1,510
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
 
Bakasura
11
1 / 1 / 8
6,050
1,210
1,885
4,803
1,747
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
 
Jormungandr
9
1 / 1 / 5
5,453
1,091
1,221
2,426
1,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
11
1 / 0 / 5
5,954
1,191
3,729
3,055
1,047
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 1 / 6
6,398
1,280
2,237
3,318
2,811
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alex_stanojevic
Cernunnos
11
2 / 3 / 1
5,865
1,173
3,561
3,973
1,353
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
10
0 / 2 / 2
4,754
951
1,178
3,870
3,387
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Tilias15
Nemesis
10
1 / 5 / 4
5,252
1,050
2,961
5,899
2,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 2 / 1
5,324
1,065
2,078
2,626
929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
ttdu22
Zhong Kui
5
0 / 1 / 0
4,320
864
0
1,084
371
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
13
Kills
5
6
Deaths
13
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
3
3
2.83
W
Bakasura
 
Bakasura
1
1
8
5
W
Jormungandr
 
Jormungandr
1
1
5
3.5
L
Cernunnos
Alex_stanojevic
Cernunnos
2
3
1
0.83
W
Rama
1
0
5
3.5
W
3
1
6
6
L
Ares
0
2
2
0.5
L
Nemesis
Tilias15
Nemesis
1
5
4
0.6
L
2
2
1
1.25
L
Zhong Kui
ttdu22
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,945
Damage
9,778
17,862
Taken
17,452
8,974
Mitigated
8,388
5,635
Healing
1,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,873
368
0
330
4,260
1,510
0
302
3,958
9,490
0
W
Bakasura
 
Bakasura
1,885
1,533
0
1,961
4,803
1,747
407
522
4,281
110
3,704
W
Jormungandr
 
Jormungandr
1,221
11
159
159
2,426
1,859
218
605
1,821
5,023
0
L
Cernunnos
Alex_stanojevic
Cernunnos
3,561
1,761
51
524
3,973
1,353
0
1,497
2,371
0
7,262
W
Rama
3,729
3,198
1,016
1,347
3,055
1,047
518
1,207
1,848
0
8,722
W
2,237
559
240
423
3,318
2,811
436
620
2,698
0
6,151
L
Ares
1,178
148
39
444
3,870
3,387
0
1,643
2,227
2,507
0
L
Nemesis
Tilias15
Nemesis
2,961
1,030
159
429
5,899
2,348
0
2,493
3,381
0
6,294
L
2,078
213
0
0
2,626
929
0
654
1,952
5,985
0
L
Zhong Kui
ttdu22
Zhong Kui
0
0
0
190
1,084
371
0
917
167
1,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
25,515
44
Minions Killed
28
0
Camps Cleared
0
486,152
Distance Traveled
321,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,892
1,378
6
1
0
91,093
0
W
Bakasura
6,050
1,210
13
3
0
111,754
0
W
Jormungandr
5,453
1,091
6
1
0
64,509
0
L
Cernunnos
5,865
1,173
10
2
0
78,133
0
W
Rama
5,954
1,191
10
2
0
102,988
0
W
Odin
6,398
1,280
9
2
0
115,808
0
L
Ares
4,754
951
5
1
0
64,948
0
L
Nemesis
5,252
1,050
4
1
0
100,875
0
L
Raijin
5,324
1,065
9
2
0
47,425
0
L
Zhong Kui
4,320
864
0
0
0
29,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role