Player Matchup

Fenrir
Fenrir
CashColin01
Fenrir
Level 26
God Stats
2W - 3L
1,527 SR
Queue Stats
5W - 4L
1,670 Elo+
Party 2
King Arthur
King Arthur
Chance0731
King Arthur
Level 103
God Stats
2W - 1L
1,603 SR
Queue Stats
179W - 165L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
Schweigert2015
Kukulkan
Level 23
God Stats
8W - 7L
1,517 SR
Queue Stats
20W - 19L
1,531 Elo+
Party 2
Team Averages
Level 51
1,549 SR
1,582 Elo+

VS

Team Averages
Level 43
1,613 SR
1,463 Elo+
Fenrir
Fenrir
Cloudwind27
Fenrir
Level 5
God Stats
1W - 2L
1,671 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 1
Chaac
Chaac
JewPug
Chaac
Level 108
God Stats
1W - 1L
1,668 SR
Queue Stats
26W - 26L
1,566 Elo+
Party 1
Merlin
Merlin
Kwan-Ti
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 9 / 3
16,199
540
9,419
21,933
4,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Chance0731
King Arthur
20
10 / 3 / 6
20,720
691
38,856
35,948
37,689
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
19
4 / 4 / 7
19,369
646
22,810
15,130
4,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 4 / 1
13,551
452
1,739
4,715
1,519
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
JewPug
Chaac
20
11 / 5 / 3
19,449
648
28,038
53,375
52,588
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
Kwan-Ti
Merlin
18
3 / 8 / 9
17,784
593
23,179
25,670
12,426
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
17
Kills
15
16
Deaths
17
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
9
3
0.5
W
King Arthur
Chance0731
King Arthur
10
3
6
4.33
L
Fenrir
1
4
1
0.38
L
Chaac
JewPug
Chaac
11
5
3
2.5
L
Merlin
Kwan-Ti
Merlin
3
8
9
0.94
W
Kukulkan
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,085
Damage
52,956
73,011
Taken
83,760
47,230
Mitigated
66,533
13,347
Healing
26,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,419
1,495
0
3,003
21,933
4,977
1,144
7,672
14,261
0
43,536
W
King Arthur
Chance0731
King Arthur
38,856
7,758
0
8,471
35,948
37,689
950
13,430
22,518
0
105,568
L
Fenrir
1,739
745
0
254
4,715
1,519
0
1,623
3,092
0
6,475
L
Chaac
JewPug
Chaac
28,038
4,604
0
19,809
53,375
52,588
0
18,113
34,914
2,361
84,733
L
Merlin
Kwan-Ti
Merlin
23,179
1,523
172
6,191
25,670
12,426
63
3,617
21,873
91,796
0
W
Kukulkan
22,810
2,516
0
1,873
15,130
4,564
1,526
5,342
9,788
107,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,288
Gold Earned
50,784
332
Minions Killed
271
17
Camps Cleared
7
1,572,490
Distance Traveled
1,113,812
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,199
540
42
1
6
453,614
0
W
King Arthur
20,720
691
108
4
6
570,068
1
L
Fenrir
13,551
452
10
0
1
112,554
0
L
Chaac
19,449
648
142
5
3
555,178
2
L
Merlin
17,784
593
119
4
3
446,080
0
W
Kukulkan
19,369
646
182
6
5
548,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role