Player Matchup

Anhur
Anhur
Bronze II
Botzoltrian
Anhur
Bronze II
Level 45
God Stats
7W - 6L
1,549 SR
Queue Stats
19W - 30L
967 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 45
1,549 SR
967 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,474 SR
758 MMR
Ra
Ra
Bronze III
Exodical
Ra
Bronze III
Level 71
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 4L
758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 0
10,590
883
7,163
8,246
3,671
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
He BoFreyaHeraUllrChronos

VS

Bans
SkadiVulcanAnubisLokiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,652
721
3,988
8,491
4,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,163
Damage
3,988
8,246
Taken
8,491
3,671
Mitigated
4,982
500
Healing
2,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,163
4,471
0
500
8,246
3,671
1,494
3,990
4,256
0
56,611
L
3,988
758
0
2,833
8,491
4,982
0
432
8,059
42,871
692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,590
Gold Earned
8,652
125
Minions Killed
96
5
Camps Cleared
4
222,126
Distance Traveled
224,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,590
883
125
10
5
222,126
0
L
Ra
8,652
721
96
8
4
224,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role