Player Matchup

Scylla
Scylla
DatWiseguy
Scylla
Level 99
God Stats
1W - 1L
1,841 SR
Queue Stats
13W - 15L
1,561 Elo+
Solo
Hades
Hades
Ghuad
Hades
Level 128
God Stats
38W - 25L
1,673 SR
Queue Stats
372W - 338L
1,547 Elo+
Party 2
Athena
Athena
HeikiChikara
Athena
Level 148
God Stats
57W - 43L
1,644 SR
Queue Stats
257W - 231L
1,553 Elo+
Party 1
Artemis
Artemis
Whyrus
Artemis
Level 99
God Stats
34W - 23L
1,671 SR
Queue Stats
111W - 106L
1,552 Elo+
Party 2
Chaac
Chaac
grelthegreat
Chaac
Level 158
God Stats
2W - 3L
1,487 SR
Queue Stats
151W - 160L
1,492 Elo+
Party 1
Team Averages
Level 126
1,663 SR
1,541 Elo+

VS

Team Averages
Level 105
1,573 SR
1,588 Elo+
Sun Wukong
Sun Wukong
CommanderAjax
Sun Wukong
Level 109
God Stats
2W - 3L
1,316 SR
Queue Stats
245W - 225L
1,545 Elo+
Party 3
Cupid
Cupid
Gorgu
Cupid
Level 116
God Stats
27W - 31L
1,483 SR
Queue Stats
168W - 152L
1,547 Elo+
Solo
Yemoja
Yemoja
Regulux
Yemoja
Level 147
God Stats
3W - 1L
1,685 SR
Queue Stats
335W - 318L
1,590 Elo+
Party 3
Hun Batz
Hun Batz
WillyTeAmo
Hun Batz
Level 45
God Stats
4W - 0L
1,714 SR
Queue Stats
110W - 56L
1,697 Elo+
Solo
Kukulkan
Kukulkan
tim18
Kukulkan
Level 106
God Stats
9W - 3L
1,666 SR
Queue Stats
226W - 204L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DatWiseguy
Scylla
20
4 / 5 / 7
14,103
522
14,941
14,519
4,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Ghuad
Hades
20
4 / 10 / 3
13,958
517
15,229
28,289
24,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Athena
15
1 / 9 / 6
11,502
426
4,949
26,610
23,196
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
Whyrus
Artemis
20
6 / 12 / 5
13,441
498
19,000
26,909
11,847
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 7 / 3
11,805
437
17,726
31,447
25,239
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CommanderAjax
Sun Wukong
20
6 / 4 / 7
15,886
588
13,717
23,690
10,241
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Gorgu
Cupid
20
14 / 3 / 10
16,937
627
25,589
23,829
7,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Regulux
Yemoja
18
5 / 6 / 11
15,233
564
17,260
23,049
11,594
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
WillyTeAmo
Hun Batz
20
12 / 1 / 12
17,768
658
34,378
27,455
27,752
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
tim18
Kukulkan
20
6 / 4 / 11
15,687
581
16,482
13,735
5,390
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
94
18
Kills
43
43
Deaths
18
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CommanderAjax
Sun Wukong
6
4
7
2.38
L
Scylla
DatWiseguy
Scylla
4
5
7
1.5
L
Hades
Ghuad
Hades
4
10
3
0.55
W
Cupid
Gorgu
Cupid
14
3
10
6.33
L
Athena
1
9
6
0.44
W
Yemoja
Regulux
Yemoja
5
6
11
1.75
L
Artemis
Whyrus
Artemis
6
12
5
0.71
W
Hun Batz
WillyTeAmo
Hun Batz
12
1
12
18
L
3
7
3
0.64
W
Kukulkan
tim18
Kukulkan
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,845
Damage
107,426
127,774
Taken
111,758
89,065
Mitigated
62,858
27,676
Healing
49,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CommanderAjax
Sun Wukong
13,717
3,363
0
6,412
23,690
10,241
0
7,957
15,733
0
106,139
L
Scylla
DatWiseguy
Scylla
14,941
260
0
1,717
14,519
4,524
68
3,844
10,675
85,559
0
L
Hades
Ghuad
Hades
15,229
1,395
527
7,495
28,289
24,259
751
5,446
22,843
99,345
0
W
Cupid
Gorgu
Cupid
25,589
14,673
3,507
12,587
23,829
7,881
7,633
8,258
15,571
0
110,350
L
Athena
4,949
1,405
0
1,720
26,610
23,196
0
9,766
16,844
25,574
0
W
Yemoja
Regulux
Yemoja
17,260
2,560
8,197
7,128
23,049
11,594
1,351
7,473
15,576
57,381
0
L
Artemis
Whyrus
Artemis
19,000
10,087
0
6,200
26,909
11,847
203
4,741
22,168
0
97,759
W
Hun Batz
WillyTeAmo
Hun Batz
34,378
11,072
0
10,790
27,455
27,752
3,877
9,045
18,410
0
144,114
L
17,726
3,282
0
10,017
31,447
25,239
0
9,945
21,502
0
80,212
W
Kukulkan
tim18
Kukulkan
16,482
1,707
0
664
13,735
5,390
3,715
4,337
9,398
107,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,809
Gold Earned
81,511
606
Minions Killed
751
0
Camps Cleared
0
2,255,557
Distance Traveled
2,514,376
36
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,886
588
139
5
0
521,389
0
L
Scylla
14,103
522
163
6
0
473,098
11
L
Hades
13,958
517
170
6
0
437,726
1
W
Cupid
16,937
627
151
6
0
508,675
0
L
Athena
11,502
426
37
1
0
464,993
14
W
Yemoja
15,233
564
63
2
0
447,608
0
L
Artemis
13,441
498
113
4
0
370,873
2
W
Hun Batz
17,768
658
194
7
0
567,112
2
L
Chaac
11,805
437
123
5
0
508,867
8
W
Kukulkan
15,687
581
204
8
0
469,592
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role