Player Matchup

Ne Zha
Ne Zha
Gold II
AlphaRecttum
Ne Zha
Gold II
Level 120
God Stats
0W - 1L
1,689 SR
Queue Stats
31W - 23L
1,545 MMR
Party 1
He Bo
He Bo
Gold II
EWitz_Girthy
He Bo
Gold II
Level 128
God Stats
0W - 1L
1,473 SR
Queue Stats
31W - 23L
1,545 MMR
Party 1
Yemoja
Yemoja
Gold II
Omega_Recttum
Yemoja
Gold II
Level 129
God Stats
0W - 2L
1,529 SR
Queue Stats
31W - 23L
1,545 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,564 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,618 SR
1,522 MMR
Jing Wei
Jing Wei
Gold II
HD Chippy
Jing Wei
Gold II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 343L
1,502 MMR
Solo
King Arthur
King Arthur
Gold III
NuclearDAP
King Arthur
Gold III
Level 128
God Stats
1W - 1L
1,469 SR
Queue Stats
30W - 28L
1,559 MMR
Party 2
Vulcan
Vulcan
Gold V
RemRem27
Vulcan
Gold V
Level 112
God Stats
2W - 0L
1,885 SR
Queue Stats
30W - 22L
1,504 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 6 / 10
14,960
650
15,046
22,568
8,334
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 7 / 7
14,853
646
19,661
15,924
5,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 4 / 5
15,756
685
17,248
19,322
22,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ZeusBacchusMedusaKumbhakarnaKukulkan

VS

Bans
ChaacNeithHou YiSkadiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HD Chippy
Jing Wei
17
7 / 2 / 7
15,971
694
16,175
15,715
5,337
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
NuclearDAP
King Arthur
17
4 / 7 / 10
15,419
670
8,244
25,440
28,074
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
RemRem27
Vulcan
16
6 / 5 / 6
15,516
675
23,277
19,820
6,391
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
14
Kills
17
17
Deaths
14
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
6
10
1.33
L
4
7
7
1.07
W
Jing Wei
HD Chippy
Jing Wei
7
2
7
5.25
W
King Arthur
NuclearDAP
King Arthur
4
7
10
1.29
L
7
4
5
2.38
W
Vulcan
RemRem27
Vulcan
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,955
Damage
47,696
57,814
Taken
60,975
35,808
Mitigated
39,802
11,042
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
15,046
3,231
0
4,462
22,568
8,334
494
9,615
12,953
0
50,683
L
19,661
423
0
4,690
15,924
5,464
382
4,942
10,982
65,574
0
W
Jing Wei
HD Chippy
Jing Wei
16,175
11,507
0
3,475
15,715
5,337
2,539
9,473
6,242
0
61,513
W
King Arthur
NuclearDAP
King Arthur
8,244
757
0
6,704
25,440
28,074
405
15,833
9,607
0
35,829
L
17,248
2,038
1,652
238
19,322
22,010
294
9,449
9,873
54,964
0
W
Vulcan
RemRem27
Vulcan
23,277
8,169
0
3,337
19,820
6,391
717
11,925
7,895
74,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
46,906
262
Minions Killed
230
8
Camps Cleared
10
1,172,098
Distance Traveled
1,215,183
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,960
650
50
2
4
441,896
0
L
He Bo
14,853
646
132
6
4
359,026
3
W
Jing Wei
15,971
694
74
3
5
422,304
0
W
King Arthur
15,419
670
40
2
2
390,406
5
L
Yemoja
15,756
685
80
3
0
371,176
0
W
Vulcan
15,516
675
116
5
3
402,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role