Player Matchup

King Arthur
King Arthur
JEREMITH29
King Arthur
Level 27
God Stats
0W - 7L
994 SR
Queue Stats
78W - 83L
1,496 Elo+
Solo
Zeus
Zeus
MrJoplo
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,379 Elo+
Solo
Artemis
Artemis
TowB420
Artemis
Level 6
God Stats
20W - 14L
1,281 SR
Queue Stats
25W - 17L
1,464 Elo+
Party 2
Merlin
Merlin
spunknutz
Merlin
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 32L
1,464 Elo+
Party 2
Ymir
Ymir
stefi6684
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,571 Elo+
Solo
Team Averages
Level 12
1,355 SR
1,475 Elo+

VS

Team Averages
Level 22
1,450 SR
1,517 Elo+
Jing Wei
Jing Wei
HavocWind
Jing Wei
Level 19
God Stats
19W - 19L
1,547 SR
Queue Stats
61W - 64L
1,487 Elo+
Party 1
Chaac
Chaac
Hopquinhos
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,424 Elo+
Solo
Da Ji
Da Ji
Klinxx
Da Ji
Level 29
God Stats
4W - 8L
1,341 SR
Queue Stats
177W - 164L
1,547 Elo+
Party 1
Hera
Hera
Mallery
Hera
Level 18
God Stats
6W - 6L
1,394 SR
Queue Stats
31W - 21L
1,599 Elo+
Solo
Ra
Ra
XxZeroZXxX
Ra
Level 28
God Stats
19W - 16L
1,469 SR
Queue Stats
95W - 73L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JEREMITH29
King Arthur
16
2 / 11 / 7
10,914
992
11,087
20,212
14,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
MrJoplo
Zeus
17
1 / 9 / 5
10,948
995
9,451
12,626
5,569
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
TowB420
Artemis
19
7 / 10 / 4
13,464
1,224
19,902
17,988
7,817
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
spunknutz
Merlin
18
4 / 10 / 8
12,246
1,113
9,719
18,902
6,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
16
0 / 11 / 6
10,025
911
1,654
20,520
12,718
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HavocWind
Jing Wei
19
6 / 3 / 24
12,211
1,110
11,297
11,027
4,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
20
5 / 2 / 33
12,876
1,171
16,396
19,016
16,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Klinxx
Da Ji
19
19 / 2 / 12
14,033
1,276
14,901
9,501
4,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Mallery
Hera
20
11 / 5 / 24
13,349
1,214
21,587
11,114
4,203
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
10 / 2 / 24
13,379
1,216
18,104
8,380
3,060
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
168
14
Kills
51
51
Deaths
14
30
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
HavocWind
Jing Wei
6
3
24
6
W
Chaac
5
2
33
10.75
L
King Arthur
JEREMITH29
King Arthur
2
11
7
0.5
W
Da Ji
Klinxx
Da Ji
19
2
12
12.5
W
Hera
Mallery
Hera
11
5
24
4.6
L
Zeus
MrJoplo
Zeus
1
9
5
0.39
L
Artemis
TowB420
Artemis
7
10
4
0.9
W
10
2
24
11
L
Merlin
spunknutz
Merlin
4
10
8
0.8
L
Ymir
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,813
Damage
82,285
90,248
Taken
59,038
47,466
Mitigated
32,822
3,618
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
HavocWind
Jing Wei
11,297
9,909
0
136
11,027
4,143
0
2,851
8,176
0
22,686
W
Chaac
16,396
4,093
0
5,998
19,016
16,571
0
8,878
10,138
0
27,025
L
King Arthur
JEREMITH29
King Arthur
11,087
2,428
0
0
20,212
14,938
0
9,982
10,230
0
30,143
W
Da Ji
Klinxx
Da Ji
14,901
2,620
0
160
9,501
4,845
0
2,106
7,395
0
33,809
W
Hera
Mallery
Hera
21,587
5,262
0
1,482
11,114
4,203
0
4,073
7,041
27,477
0
L
Zeus
MrJoplo
Zeus
9,451
864
0
0
12,626
5,569
0
5,922
6,704
39,550
0
L
Artemis
TowB420
Artemis
19,902
13,777
0
2,040
17,988
7,817
0
5,508
12,480
0
44,707
W
18,104
770
3,196
1,686
8,380
3,060
0
2,916
5,464
60,038
0
L
Merlin
spunknutz
Merlin
9,719
1,864
1,083
495
18,902
6,424
0
7,720
11,182
37,253
0
L
Ymir
1,654
240
0
0
20,520
12,718
0
10,559
9,961
7,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,597
Gold Earned
65,848
187
Minions Killed
215
4
Camps Cleared
9
902,934
Distance Traveled
1,029,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,211
1,110
42
4
5
202,585
0
W
Chaac
12,876
1,171
12
1
0
191,712
0
L
King Arthur
10,914
992
39
4
2
213,325
0
W
Da Ji
14,033
1,276
32
3
3
239,986
0
W
Hera
13,349
1,214
10
1
1
154,799
0
L
Zeus
10,948
995
54
5
1
173,621
0
L
Artemis
13,464
1,224
43
4
0
175,664
0
W
Ra
13,379
1,216
119
11
0
240,125
0
L
Merlin
12,246
1,113
43
4
1
184,662
0
L
Ymir
10,025
911
8
1
0
155,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role