Player Matchup

Chaac
Chaac
Alex2theM
Chaac
Level 89
God Stats
37W - 35L
1,474 SR
Queue Stats
162W - 168L
1,404 Elo+
Solo
Scylla
Scylla
Brandon_Suave
Scylla
Level 63
God Stats
5W - 6L
1,526 SR
Queue Stats
24W - 33L
1,367 Elo+
Solo
Kukulkan
Kukulkan
Sage_of_Chronos
Kukulkan
Level 86
God Stats
16W - 9L
1,585 SR
Queue Stats
69W - 84L
1,399 Elo+
Solo
Team Averages
Level 79
1,528 SR
1,390 Elo+

VS

Team Averages
Level 60
1,375 SR
1,398 Elo+
Zeus
Zeus
AllMightySuspec
Zeus
Level 42
God Stats
0W - 5L
1,077 SR
Queue Stats
130W - 167L
1,358 Elo+
Party 1
Heimdallr
Heimdallr
Stxezus
Heimdallr
Level 60
God Stats
19W - 12L
1,586 SR
Queue Stats
120W - 134L
1,366 Elo+
Party 1
Sobek
Sobek
ToxicGoblin03
Sobek
Level 78
God Stats
0W - 1L
1,461 SR
Queue Stats
32W - 34L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alex2theM
Chaac
10
2 / 0 / 4
7,580
689
6,165
7,885
6,232
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 1 / 6
7,974
725
5,090
4,115
1,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
12
6 / 2 / 4
9,538
867
12,585
7,679
2,600
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,622
602
2,120
6,563
2,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Stxezus
Heimdallr
9
1 / 5 / 1
7,267
661
4,178
10,730
3,622
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 1
8,272
752
6,930
11,924
8,868
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
3
3
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alex2theM
Chaac
2
0
4
4
L
0
3
1
0.17
W
2
1
6
5
W
Kukulkan
6
2
4
4
L
Heimdallr
Stxezus
Heimdallr
1
5
1
0.3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
13,228
19,679
Taken
29,217
10,021
Mitigated
14,512
5,592
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alex2theM
Chaac
6,165
362
699
4,013
7,885
6,232
212
3,411
4,474
42
16,320
L
2,120
334
0
0
6,563
2,022
0
4,586
1,977
12,960
0
W
5,090
537
0
0
4,115
1,189
861
2,052
2,063
13,611
0
W
Kukulkan
12,585
662
318
562
7,679
2,600
0
4,200
3,479
38,048
0
L
Heimdallr
Stxezus
Heimdallr
4,178
1,832
270
604
10,730
3,622
0
6,139
4,591
0
14,307
L
6,930
529
810
5,293
11,924
8,868
0
7,285
4,639
17,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
22,161
110
Minions Killed
78
5
Camps Cleared
2
681,737
Distance Traveled
596,971
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,580
689
21
2
1
264,543
0
L
Zeus
6,622
602
30
3
0
190,095
0
W
Scylla
7,974
725
31
3
0
203,292
0
W
Kukulkan
9,538
867
58
5
4
213,902
0
L
Heimdallr
7,267
661
23
2
2
185,268
0
L
Sobek
8,272
752
25
2
0
221,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role