Player Matchup

Amaterasu
Amaterasu
Bronze III
CFitzy
Amaterasu
Bronze III
Level 104
God Stats
1W - 1L
1,488 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
Kariya21
Anhur
Platinum V
Level 147
God Stats
17W - 22L
1,471 SR
Queue Stats
450W - 435L
1,569 MMR
Solo
Hel
Hel
Gold III
WeeDscoper
Hel
Gold III
Level 125
God Stats
7W - 2L
1,745 SR
Queue Stats
112W - 110L
1,596 MMR
Solo
Fenrir
Fenrir
Gold II
albzx44
Fenrir
Gold II
Level 122
God Stats
5W - 2L
1,813 SR
Queue Stats
143W - 126L
1,668 MMR
Solo
Chang'e
Chang'e
Gold II
teddyfluff
Chang'e
Gold II
Level 158
God Stats
1W - 2L
1,292 SR
Queue Stats
31W - 23L
1,671 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,562 SR
1,601 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,561 SR
1,566 MMR
Set
Set
Platinum III
 
Set
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
Grèèd
Bacchus
Gold II
Level 131
God Stats
10W - 10L
1,615 SR
Queue Stats
247W - 248L
1,494 MMR
Solo
Hachiman
Hachiman
Gold I
S0hi9h
Hachiman
Gold I
Level 121
God Stats
0W - 2L
1,201 SR
Queue Stats
213W - 206L
1,548 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
angelferfu
Hun Batz
Platinum IV
Level 123
God Stats
6W - 6L
1,669 SR
Queue Stats
131W - 126L
1,651 MMR
Solo
Sol
Sol
Platinum V
olimpiareturns
Sol
Platinum V
Level 85
God Stats
6W - 3L
1,819 SR
Queue Stats
219W - 208L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CFitzy
Amaterasu
5
2 / 0 / 2
3,613
723
1,541
2,575
914
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anhur
Kariya21
Anhur
7
3 / 0 / 3
4,177
835
3,064
2,431
549
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 1 / 1
4,057
811
1,615
2,925
786
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Fenrir
albzx44
Fenrir
7
2 / 0 / 4
4,469
894
1,356
2,375
784
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
teddyfluff
Chang'e
7
1 / 0 / 0
3,905
781
2,084
2,708
1,342
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
KukulkanEsetSerqetThorKing Arthur

VS

Bans
SusanoYemojaPersephoneAchillesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
0 / 1 / 0
3,604
721
1,935
3,428
1,894
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Grèèd
Bacchus
4
0 / 3 / 1
3,293
659
1,079
3,578
1,259
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
S0hi9h
Hachiman
4
1 / 3 / 0
3,294
659
2,311
3,272
303
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
angelferfu
Hun Batz
2
0 / 1 / 0
2,833
567
488
1,168
258
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

6
0 / 2 / 0
3,560
712
2,158
3,126
768
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
W
Amaterasu
CFitzy
Amaterasu
2
0
2
3
L
Bacchus
Grèèd
Bacchus
0
3
1
0.17
W
Anhur
Kariya21
Anhur
3
0
3
4.5
L
Hachiman
S0hi9h
Hachiman
1
3
0
0.33
W
2
1
1
2.5
W
Fenrir
albzx44
Fenrir
2
0
4
4
L
Hun Batz
angelferfu
Hun Batz
0
1
0
0
L
0
2
0
0
W
Chang'e
teddyfluff
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,660
Damage
7,971
13,014
Taken
14,572
4,375
Mitigated
4,482
7,090
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,935
564
0
2,025
3,428
1,894
0
2,084
1,344
0
14,556
W
Amaterasu
CFitzy
Amaterasu
1,541
570
0
936
2,575
914
0
374
2,201
0
6,237
L
Bacchus
Grèèd
Bacchus
1,079
339
0
624
3,578
1,259
0
0
3,578
6,426
0
W
Anhur
Kariya21
Anhur
3,064
2,090
0
915
2,431
549
0
851
1,580
0
16,030
L
Hachiman
S0hi9h
Hachiman
2,311
1,663
0
894
3,272
303
0
0
3,272
0
9,700
W
1,615
164
0
1,323
2,925
786
0
1,613
1,312
14,295
0
W
Fenrir
albzx44
Fenrir
1,356
460
0
1,530
2,375
784
0
399
1,976
0
15,357
L
Hun Batz
angelferfu
Hun Batz
488
180
0
364
1,168
258
0
291
877
0
3,751
L
2,158
838
0
1,192
3,126
768
50
1,324
1,802
14,486
0
W
Chang'e
teddyfluff
Chang'e
2,084
515
0
2,386
2,708
1,342
0
0
2,708
13,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,221
Gold Earned
16,584
129
Minions Killed
84
0
Camps Cleared
0
548,254
Distance Traveled
447,609
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,604
721
20
4
0
103,028
0
W
Amaterasu
3,613
723
12
2
0
130,230
2
L
Bacchus
3,293
659
11
2
0
118,101
0
W
Anhur
4,177
835
34
7
0
106,138
0
L
Hachiman
3,294
659
16
3
0
89,543
0
W
Hel
4,057
811
23
5
0
94,207
0
W
Fenrir
4,469
894
37
7
0
128,223
0
L
Hun Batz
2,833
567
8
2
0
39,846
0
L
Sol
3,560
712
29
6
0
97,091
0
W
Chang'e
3,905
781
23
5
0
89,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role