Player Matchup

Bakasura
Bakasura
ARagingKnight
Bakasura
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Neith
Neith
ArmandoJoseVE
Neith
Level 67
God Stats
18W - 31L
1,433 SR
Queue Stats
182W - 227L
1,441 Elo+
Solo
Horus
Horus
lI Vexii Il
Horus
Level 87
God Stats
1W - 0L
1,184 SR
Queue Stats
12W - 13L
1,516 Elo+
Party 1
Team Averages
Level 54
1,372 SR
1,486 Elo+

VS

Team Averages
Level 17
1,294 SR
1,199 Elo+
Heimdallr
Heimdallr
Edward_fr18
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
940 Elo+
Party 2
Hun Batz
Hun Batz
SuperMapache4456
Hun Batz
Level 40
God Stats
7W - 10L
1,155 SR
Queue Stats
148W - 143L
1,473 Elo+
Solo
Merlin
Merlin
k_i_n_a_n_1
Merlin
Level 4
God Stats
0W - 6L
1,228 SR
Queue Stats
1W - 9L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ARagingKnight
Bakasura
14
12 / 7 / 9
13,754
860
13,105
15,719
5,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 4 / 8
14,336
896
13,046
11,982
4,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 17
12,413
776
6,445
18,558
17,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Edward_fr18
Heimdallr
12
0 / 14 / 8
10,547
659
8,108
15,509
4,800
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 4 / 1
13,278
830
16,022
13,578
4,992
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
12
3 / 7 / 5
11,213
701
9,116
11,644
3,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
25
Kills
12
12
Deaths
25
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ARagingKnight
Bakasura
12
7
9
2.36
W
10
4
8
3.5
L
Heimdallr
Edward_fr18
Heimdallr
0
14
8
0.29
L
9
4
1
2.38
L
Merlin
3
7
5
0.79
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,596
Damage
33,246
46,259
Taken
40,731
27,673
Mitigated
13,210
16,108
Healing
1,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ARagingKnight
Bakasura
13,105
9,683
0
2,002
15,719
5,722
1,454
3,226
12,493
0
28,964
W
13,046
4,207
717
4,346
11,982
4,186
1,418
3,031
8,951
0
61,354
L
Heimdallr
Edward_fr18
Heimdallr
8,108
4,853
0
0
15,509
4,800
750
0
14,859
0
24,840
L
16,022
4,363
0
748
13,578
4,992
0
349
13,229
0
46,541
L
Merlin
9,116
530
0
1,110
11,644
3,418
488
0
11,623
25,841
0
W
6,445
2,935
2,700
6,343
18,558
17,765
166
3,337
15,221
0
12,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
35,038
153
Minions Killed
144
7
Camps Cleared
3
882,510
Distance Traveled
745,450
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,754
860
56
4
1
325,265
0
W
Neith
14,336
896
85
5
6
233,935
2
L
Heimdallr
10,547
659
51
3
0
209,788
0
L
Hun Batz
13,278
830
71
4
3
286,223
0
L
Merlin
11,213
701
22
1
0
249,439
0
W
Horus
12,413
776
12
1
0
323,310
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role