Player Matchup

Jing Wei
Jing Wei
Diamond IV
 
Jing Wei
Diamond IV
Level 74
God Stats
15W - 11L
1,689 SR
Queue Stats
190W - 159L
2,066 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Josd13
Sun Wukong
Platinum V
Level 140
God Stats
1W - 1L
1,597 SR
Queue Stats
34W - 30L
1,945 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
Unknows-11
Baron Samedi
Diamond IV
Level 144
God Stats
0W - 1L
1,884 SR
Queue Stats
294W - 267L
1,935 MMR
Solo
Ravana
Ravana
Diamond V
VG_Legacy__
Ravana
Diamond V
Level 121
God Stats
1W - 2L
1,599 SR
Queue Stats
439W - 387L
1,926 MMR
Party 1
Hel
Hel
Diamond III
ZeusKNG
Hel
Diamond III
Level 147
God Stats
6W - 2L
1,877 SR
Queue Stats
297W - 268L
2,021 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,729 SR
1,979 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,675 SR
1,980 MMR
Fenrir
Fenrir
Platinum IV
DistinctRapidz
Fenrir
Platinum IV
Level 125
God Stats
1W - 1L
1,725 SR
Queue Stats
13W - 11L
1,905 MMR
Solo
Ganesha
Ganesha
Diamond IV
NxahNxah
Ganesha
Diamond IV
Level 107
God Stats
17W - 11L
1,708 SR
Queue Stats
526W - 495L
1,917 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
QT-CJ
Zhong Kui
Diamond V
Level 160
God Stats
9W - 8L
1,653 SR
Queue Stats
512W - 479L
1,954 MMR
Solo
Artemis
Artemis
Diamond IV
TheGreenZombie7
Artemis
Diamond IV
Level 139
God Stats
1W - 1L
1,594 SR
Queue Stats
297W - 244L
2,137 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
luks_99_
Nu Wa
Diamond IV
Level 153
God Stats
9W - 7L
1,692 SR
Queue Stats
284W - 267L
1,988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
0 / 5 / 3
12,076
447
10,198
22,574
7,199
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Josd13
Sun Wukong
20
3 / 3 / 1
12,255
454
22,439
33,486
24,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Unknows-11
Baron Samedi
16
1 / 10 / 3
11,476
425
8,904
24,863
19,763
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
17
1 / 5 / 3
11,533
427
10,033
19,734
8,100
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hel
20
4 / 3 / 2
13,182
488
17,427
19,054
6,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SusanoThorKukulkanPersephoneAchilles

VS

Bans
EsetKumbhakarnaKing ArthurYemojaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 9
15,308
567
12,672
28,849
24,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
NxahNxah
Ganesha
18
0 / 2 / 14
14,381
533
10,551
22,296
20,191
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
QT-CJ
Zhong Kui
20
7 / 2 / 9
16,256
602
24,368
28,936
35,537
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 2 / 6
16,723
619
27,175
18,799
8,203
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
luks_99_
Nu Wa
20
5 / 0 / 10
16,681
618
25,590
10,498
3,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
9
Kills
26
26
Deaths
9
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
3
0.3
W
7
3
9
3.83
L
Sun Wukong
Josd13
Sun Wukong
3
3
1
1.17
W
Ganesha
NxahNxah
Ganesha
0
2
14
3.5
W
Zhong Kui
QT-CJ
Zhong Kui
7
2
9
5.75
W
7
2
6
5
L
Baron Samedi
Unknows-11
Baron Samedi
1
10
3
0.25
L
Ravana
1
5
3
0.5
L
Hel
4
3
2
1.67
W
Nu Wa
luks_99_
Nu Wa
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,001
Damage
100,356
119,711
Taken
109,378
66,675
Mitigated
91,717
46,329
Healing
58,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,198
8,220
0
5,052
22,574
7,199
172
8,516
14,058
0
108,324
W
12,672
4,077
0
16,347
28,849
24,457
2,910
5,630
23,219
0
88,765
L
Sun Wukong
Josd13
Sun Wukong
22,439
4,831
0
14,180
33,486
24,660
961
21,987
11,499
0
105,884
W
Ganesha
NxahNxah
Ganesha
10,551
747
928
6,757
22,296
20,191
193
7,083
15,213
42,618
0
W
Zhong Kui
QT-CJ
Zhong Kui
24,368
4,120
104
17,770
28,936
35,537
1,515
4,293
24,643
103,754
0
W
27,175
18,641
0
10,533
18,799
8,203
7,003
5,601
13,198
0
158,275
L
Baron Samedi
Unknows-11
Baron Samedi
8,904
1,648
705
5,564
24,863
19,763
0
9,869
14,994
41,326
0
L
Ravana
10,033
2,479
0
3,350
19,734
8,100
340
9,085
10,649
0
94,980
L
Hel
17,427
1,286
7,505
9,973
19,054
6,953
812
11,669
7,385
123,442
0
W
Nu Wa
luks_99_
Nu Wa
25,590
1,876
498
5,283
10,498
3,329
3,222
7,596
2,902
150,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,522
Gold Earned
79,349
754
Minions Killed
742
0
Camps Cleared
0
2,492,641
Distance Traveled
2,527,841
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,076
447
186
7
0
514,210
3
W
Fenrir
15,308
567
106
4
0
544,051
0
L
Sun Wukong
12,255
454
139
5
0
482,855
0
W
Ganesha
14,381
533
9
0
0
544,962
7
W
Zhong Kui
16,256
602
163
6
0
437,785
5
W
Artemis
16,723
619
213
8
0
461,511
8
L
Baron Samedi
11,476
425
59
2
0
443,765
2
L
Ravana
11,533
427
139
5
0
539,678
3
L
Hel
13,182
488
231
9
0
512,133
2
W
Nu Wa
16,681
618
251
9
0
539,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role