Player Matchup

Merlin
Merlin
Goatmug
Merlin
Level 66
God Stats
20W - 20L
1,375 SR
Queue Stats
26W - 29L
1,329 Elo+
Party 2
Ymir
Ymir
Gumtoag
Ymir
Level 4
God Stats
7W - 3L
1,498 SR
Queue Stats
11W - 9L
1,286 Elo+
Party 2
Anubis
Anubis
IronWolf-626
Anubis
Level 27
God Stats
74W - 60L
1,475 SR
Queue Stats
97W - 98L
1,346 Elo+
Solo
Pele
Pele
Nightmare0105ma
Pele
Level 8
God Stats
1W - 2L
1,228 SR
Queue Stats
1W - 3L
1,145 Elo+
Party 3
Chaac
Chaac
VerZockjunior
Chaac
Level 5
God Stats
2W - 2L
1,090 SR
Queue Stats
2W - 7L
1,116 Elo+
Party 3
Team Averages
Level 22
1,333 SR
1,244 Elo+

VS

Team Averages
Level 23
1,506 SR
1,353 Elo+
Loki
Loki
Daranir
Loki
Level 25
God Stats
9W - 5L
1,771 SR
Queue Stats
68W - 61L
1,418 Elo+
Party 1
Fenrir
Fenrir
MACUBE21
Fenrir
Level 28
God Stats
38W - 38L
1,441 SR
Queue Stats
62W - 59L
1,334 Elo+
Solo
Horus
Horus
MugiwaraNoJandro
Horus
Level 21
God Stats
18W - 21L
1,461 SR
Queue Stats
48W - 58L
1,353 Elo+
Party 1
Ra
Ra
PRassasinisland
Ra
Level 16
God Stats
16W - 20L
1,358 SR
Queue Stats
16W - 20L
1,367 Elo+
Party 1
Anubis
Anubis
UndeadKnight1989
Anubis
Level 25
God Stats
13W - 13L
1,501 SR
Queue Stats
58W - 63L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Goatmug
Merlin
20
9 / 3 / 9
17,910
1,054
30,211
12,394
2,636
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Gumtoag
Ymir
20
0 / 8 / 16
15,257
897
15,348
31,795
30,408
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
8 / 3 / 7
17,110
1,006
20,611
11,941
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 9 / 12
16,032
943
26,929
33,834
22,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
0 / 18 / 11
13,727
807
6,935
36,533
9,364
Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Daranir
Loki
20
12 / 2 / 18
18,067
1,063
27,493
19,439
5,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
MACUBE21
Fenrir
20
7 / 9 / 17
15,596
917
21,227
32,790
9,442
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 8 / 29
18,496
1,088
22,285
34,257
26,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 0 / 0
10,490
617
0
0
0
20
15 / 2 / 20
17,949
1,056
47,637
20,541
7,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
125
21
Kills
41
41
Deaths
21
55
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Loki
Daranir
Loki
12
2
18
10.5
W
Merlin
Goatmug
Merlin
9
3
9
4.5
W
Ymir
Gumtoag
Ymir
0
8
16
1
W
Anubis
8
3
7
3.83
L
Fenrir
MACUBE21
Fenrir
7
9
17
1.72
L
7
8
29
2.69
W
4
9
12
1.11
L
0
0
0
0
L
15
2
20
12.5
W
0
18
11
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,034
Damage
118,642
126,497
Taken
107,027
69,895
Mitigated
49,269
11,046
Healing
26,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Daranir
Loki
27,493
14,523
0
0
19,439
5,607
0
12,053
7,386
0
46,821
W
Merlin
Goatmug
Merlin
30,211
470
876
1,235
12,394
2,636
0
3,188
9,206
75,031
0
W
Ymir
Gumtoag
Ymir
15,348
2,721
0
777
31,795
30,408
0
12,261
19,534
43,356
0
W
Anubis
20,611
0
406
3,268
11,941
4,901
0
1,603
10,338
60,701
0
L
Fenrir
MACUBE21
Fenrir
21,227
10,914
0
2,065
32,790
9,442
0
23,314
9,476
0
32,234
L
22,285
10,075
4,584
10,036
34,257
26,395
0
22,327
11,930
0
47,332
W
26,929
6,893
0
1,741
33,834
22,586
0
13,043
20,791
0
52,637
L
0
0
0
0
0
0
0
0
0
0
0
L
47,637
1,928
0
9,786
20,541
7,825
0
8,476
12,065
107,208
0
W
6,935
831
0
2,743
36,533
9,364
0
17,542
18,991
0
20,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,036
Gold Earned
80,598
340
Minions Killed
278
5
Camps Cleared
5
1,429,421
Distance Traveled
1,238,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
18,067
1,063
55
3
2
361,537
0
W
Merlin
17,910
1,054
86
5
0
285,846
0
W
Ymir
15,257
897
65
4
2
299,391
0
W
Anubis
17,110
1,006
126
7
0
245,252
0
L
Fenrir
15,596
917
25
1
1
308,033
0
L
Horus
18,496
1,088
50
3
1
293,770
0
W
Pele
16,032
943
42
2
2
336,536
0
L
Ra
10,490
617
0
0
0
0
0
L
Anubis
17,949
1,056
148
9
1
275,150
0
W
Chaac
13,727
807
21
1
1
262,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role