Player Matchup

Persephone
Persephone
Kiroxy
Persephone
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,762 Elo+
Party 1
Heimdallr
Heimdallr
MarcZo
Heimdallr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,680 Elo+
Party 1
Kukulkan
Kukulkan
austintato
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,647 Elo+

VS

Team Averages
Level 49
1,500 SR
1,356 Elo+
Hachiman
Hachiman
Lafgm
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,292 Elo+
Solo
Yemoja
Yemoja
VEGASVICCC
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 53L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
iHASYOU
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kiroxy
Persephone
15
3 / 7 / 11
15,550
676
14,469
11,488
3,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
MarcZo
Heimdallr
19
18 / 4 / 4
20,732
901
35,388
20,847
16,634
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
austintato
Kukulkan
16
3 / 10 / 9
15,555
676
12,000
14,995
5,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lafgm
Hachiman
15
3 / 10 / 10
14,605
635
8,924
22,791
13,051
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
VEGASVICCC
Yemoja
17
4 / 5 / 11
15,216
662
8,155
21,889
15,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
iHASYOU
Zhong Kui
18
14 / 9 / 7
18,966
825
25,312
33,431
14,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
49
24
Kills
21
21
Deaths
24
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
Kiroxy
Persephone
3
7
11
1.21
L
Hachiman
Lafgm
Hachiman
3
10
10
0.8
W
Heimdallr
MarcZo
Heimdallr
18
4
4
5
L
Yemoja
VEGASVICCC
Yemoja
4
5
11
1.9
W
Kukulkan
austintato
Kukulkan
3
10
9
0.75
L
Zhong Kui
iHASYOU
Zhong Kui
14
9
7
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,857
Damage
42,391
47,330
Taken
78,111
25,678
Mitigated
43,512
5,863
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Kiroxy
Persephone
14,469
1,486
0
2,020
11,488
3,660
477
8,727
2,761
30,930
0
L
Hachiman
Lafgm
Hachiman
8,924
5,004
0
381
22,791
13,051
614
7,976
14,815
0
38,525
W
Heimdallr
MarcZo
Heimdallr
35,388
14,283
0
3,755
20,847
16,634
3,091
12,835
8,012
0
77,282
L
Yemoja
VEGASVICCC
Yemoja
8,155
822
1,290
1,705
21,889
15,688
406
6,251
15,638
40,368
0
W
Kukulkan
austintato
Kukulkan
12,000
1,192
0
88
14,995
5,384
348
12,038
2,957
48,397
0
L
Zhong Kui
iHASYOU
Zhong Kui
25,312
1,013
752
12,020
33,431
14,773
579
12,873
20,555
78,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,837
Gold Earned
48,787
201
Minions Killed
245
6
Camps Cleared
9
1,090,429
Distance Traveled
1,194,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,550
676
38
2
0
381,219
0
L
Hachiman
14,605
635
83
4
0
302,754
0
W
Heimdallr
20,732
901
71
3
5
354,654
0
L
Yemoja
15,216
662
57
2
2
415,458
0
W
Kukulkan
15,555
676
92
4
1
354,556
0
L
Zhong Kui
18,966
825
105
5
7
476,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role