Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ClavosFritos
Fenrir
Level 102
God Stats
4W - 2L
1,451 SR
Queue Stats
258W - 206L
1,512 Elo+
Party 2
Chang'e
Chang'e
HedgeFury
Chang'e
Level 95
God Stats
6W - 2L
1,706 SR
Queue Stats
251W - 244L
1,497 Elo+
Party 2
Scylla
Scylla
sdeck2000
Scylla
Level 87
God Stats
4W - 2L
1,480 SR
Queue Stats
126W - 106L
1,542 Elo+
Party 3
Zhong Kui
Zhong Kui
xReyax60
Zhong Kui
Level 89
God Stats
1W - 1L
1,661 SR
Queue Stats
46W - 43L
1,544 Elo+
Party 3
Team Averages
Level 100
1,560 SR
1,519 Elo+

VS

Team Averages
Level 127
1,484 SR
1,486 Elo+
Hun Batz
Hun Batz
Azz83510
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,467 Elo+
Party 1
Bacchus
Bacchus
Elegora
Bacchus
Level 145
God Stats
6W - 2L
1,574 SR
Queue Stats
398W - 382L
1,504 Elo+
Solo
Hel
Hel
Grongard
Hel
Level 121
God Stats
4W - 5L
1,361 SR
Queue Stats
209W - 211L
1,509 Elo+
Solo
Loki
Loki
potvora
Loki
Level 116
God Stats
1W - 4L
1,336 SR
Queue Stats
152W - 141L
1,498 Elo+
Solo
Da Ji
Da Ji
thom_911
Da Ji
Level 145
God Stats
0W - 1L
1,650 SR
Queue Stats
5W - 11L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
10 / 3 / 23
15,868
690
19,676
19,262
10,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
11 / 4 / 22
17,499
761
22,489
30,701
34,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
HedgeFury
Chang'e
20
5 / 7 / 23
14,340
623
18,086
17,121
9,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
sdeck2000
Scylla
20
6 / 3 / 21
15,831
688
22,801
15,050
7,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
xReyax60
Zhong Kui
20
5 / 7 / 19
15,003
652
24,161
21,784
14,581
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Azz83510
Hun Batz
20
3 / 7 / 12
13,690
595
16,189
25,493
11,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Elegora
Bacchus
19
2 / 7 / 13
12,879
560
11,039
25,231
39,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
1 / 7 / 11
12,915
562
9,169
21,940
24,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
potvora
Loki
20
7 / 10 / 8
15,083
656
18,177
20,627
8,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
thom_911
Da Ji
20
11 / 6 / 10
14,570
633
30,575
28,518
40,387
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
78
37
Kills
24
24
Deaths
37
108
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
10
3
23
7.17
L
Hun Batz
Azz83510
Hun Batz
3
7
12
1.29
W
Fenrir
11
4
22
5.5
L
Bacchus
Elegora
Bacchus
2
7
13
1.21
L
1
7
11
0.93
W
Chang'e
HedgeFury
Chang'e
5
7
23
2.36
L
Loki
potvora
Loki
7
10
8
1.1
W
Scylla
sdeck2000
Scylla
6
3
21
5.5
L
Da Ji
thom_911
Da Ji
11
6
10
2.67
W
Zhong Kui
xReyax60
Zhong Kui
5
7
19
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,213
Damage
85,149
103,918
Taken
121,809
75,733
Mitigated
124,907
52,781
Healing
48,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
19,676
1,085
3,999
6,844
19,262
10,516
852
2,404
16,858
34,872
0
L
Hun Batz
Azz83510
Hun Batz
16,189
3,109
1,054
2,664
25,493
11,739
0
20,951
4,542
0
43,376
W
Fenrir
22,489
6,464
824
10,620
30,701
34,178
1,019
6,977
23,724
0
32,658
L
Bacchus
Elegora
Bacchus
11,039
1,366
1,224
2,170
25,231
39,299
0
18,027
7,204
24,350
0
L
9,169
1,182
27,022
9,019
21,940
24,536
0
13,744
8,196
32,078
0
W
Chang'e
HedgeFury
Chang'e
18,086
1,506
8,163
5,505
17,121
9,351
1,091
5,708
11,413
37,249
0
L
Loki
potvora
Loki
18,177
6,182
93
463
20,627
8,946
0
14,881
5,746
0
57,557
W
Scylla
sdeck2000
Scylla
22,801
2,776
4,665
4,968
15,050
7,107
539
826
14,224
67,924
0
L
Da Ji
thom_911
Da Ji
30,575
7,491
1,573
3,349
28,518
40,387
0
17,121
11,397
0
38,171
W
Zhong Kui
xReyax60
Zhong Kui
24,161
1,565
999
6,194
21,784
14,581
2,246
4,293
17,491
52,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,541
Gold Earned
69,137
245
Minions Killed
206
0
Camps Cleared
0
2,078,412
Distance Traveled
1,788,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,868
690
32
1
0
426,299
0
L
Hun Batz
13,690
595
54
2
0
411,911
0
W
Fenrir
17,499
761
19
1
0
429,151
0
L
Bacchus
12,879
560
17
1
0
260,829
0
L
Hel
12,915
562
44
2
0
364,607
0
W
Chang'e
14,340
623
33
1
0
399,976
0
L
Loki
15,083
656
75
3
0
367,535
0
W
Scylla
15,831
688
102
4
0
411,644
0
L
Da Ji
14,570
633
16
1
0
383,256
0
W
Zhong Kui
15,003
652
59
3
0
411,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role